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For info:




It's mainly due that 1920x1080 is not the native resolution of TPA on PS3, and FS chose to apply a post-processing filter to smooth the image quality in 1080i/p (the game has a huge dithering in 720p). Therefore, it induces a 1 frame-lag, that you notice directly when you flip the ball, with a huge delay (not in 720p).


Turning off "game mode" setting if available on the TV to minimize the input lag is semi-BS... Like you, I play on a CRT (but with an HDMI output: Philips 32PW9551), so no possible screen rendering lag, and the input lag is also awful in 1080i.


The TPA input lag is mainly software-caused, not hardware.


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