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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation Vita
Capacitive touch buttons for portrait view
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<blockquote data-quote="DrPinballs" data-source="post: 142795" data-attributes="member: 4127"><p>I don't want to start a new thread, sorry if I'm hijacking this one a little bit, but it is related. After all the portrait mode talk, I got TPA on my Nexus 7 tablet to have a look at it, with the only other previous mobile version I tried being the too small to play iPhone version. First of all, the Vita version is obviously a port of the Android version, with textures, objects etc. being exactly the same (excluding obviously some details from the new patch, like the new Genie model), so it's all familiar right there. Like in the Vita version, you get the best look at the details once the camera is zoomed in the most, in Camera 1 or 4 of portrait mode, and that's where the difference lies, because the screen size is just perfect and you see *everything*, even the smallest text. The immersion is unmatched (compared to Vita, iPhone, PS3), as I found myself looking around the table as if I was standing right in front of it in real life. The Nexus 7 size makes it comfortable to hold with one or both hands, with the thumbs reaching most of the bottom space of the screen, which you can't have with larger tablets. So the controls work perfectly, and after a minute I was immersed enough I forgot I wasn't using buttons. I was able to beat the Genie (TotAN comes free) after about 30 minutes total with the game, something I've only done 2-3 times total on the Vita. "Missing" the screen with my fingers like I do on the Vita doesn't happen here. The buttons you bought would obviously work great here as well.</p><p></p><p>Other advantages: manage tables, demos for all tables (one by one, not by packs), virtually non-existent load times</p><p></p><p>Downsides: a slight sound delay with most table sounds, which I also read about on the forums here, and it hasn't been fixed yet. Also, landscape mode is fairly useless, and awkward to hold</p><p></p><p>So, it's definitely the best way to play, especially if you prefer portrait to landscape. With Zen, I find it better for the Vita, because of Camera 6, and the overall visual consistency across all tables that TPA doesn't have (yet). If Farsight keep cleaning up the Vita version, it could be the best, but the comfort level of playing on Nexus 7 in portrait has no equal right now, making the best combo of controls/performance/visuals.</p></blockquote><p></p>
[QUOTE="DrPinballs, post: 142795, member: 4127"] I don't want to start a new thread, sorry if I'm hijacking this one a little bit, but it is related. After all the portrait mode talk, I got TPA on my Nexus 7 tablet to have a look at it, with the only other previous mobile version I tried being the too small to play iPhone version. First of all, the Vita version is obviously a port of the Android version, with textures, objects etc. being exactly the same (excluding obviously some details from the new patch, like the new Genie model), so it's all familiar right there. Like in the Vita version, you get the best look at the details once the camera is zoomed in the most, in Camera 1 or 4 of portrait mode, and that's where the difference lies, because the screen size is just perfect and you see *everything*, even the smallest text. The immersion is unmatched (compared to Vita, iPhone, PS3), as I found myself looking around the table as if I was standing right in front of it in real life. The Nexus 7 size makes it comfortable to hold with one or both hands, with the thumbs reaching most of the bottom space of the screen, which you can't have with larger tablets. So the controls work perfectly, and after a minute I was immersed enough I forgot I wasn't using buttons. I was able to beat the Genie (TotAN comes free) after about 30 minutes total with the game, something I've only done 2-3 times total on the Vita. "Missing" the screen with my fingers like I do on the Vita doesn't happen here. The buttons you bought would obviously work great here as well. Other advantages: manage tables, demos for all tables (one by one, not by packs), virtually non-existent load times Downsides: a slight sound delay with most table sounds, which I also read about on the forums here, and it hasn't been fixed yet. Also, landscape mode is fairly useless, and awkward to hold So, it's definitely the best way to play, especially if you prefer portrait to landscape. With Zen, I find it better for the Vita, because of Camera 6, and the overall visual consistency across all tables that TPA doesn't have (yet). If Farsight keep cleaning up the Vita version, it could be the best, but the comfort level of playing on Nexus 7 in portrait has no equal right now, making the best combo of controls/performance/visuals. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation Vita
Capacitive touch buttons for portrait view
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