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Farsight Studios
The Pinball Arcade / Farsight Studios
Capcom emulation is already a reality
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<blockquote data-quote="sellenoff" data-source="post: 94201" data-attributes="member: 1090"><p>I think you're right, I also got the impression that one issue is that the volume is way to high on the samples. This is not an issue on the original recordings however, where we were careful to keep volumes well below clipping levels ( or at least, the ones I did anyway ). It must be getting introduced either in the post processing our audio guy did, or somewhere else..</p><p></p><p>You're right about pinmame, if you jacked up DCS volume too high it clipped and sounded bad. I'm impressed you remember what volume # it was!</p></blockquote><p></p>
[QUOTE="sellenoff, post: 94201, member: 1090"] I think you're right, I also got the impression that one issue is that the volume is way to high on the samples. This is not an issue on the original recordings however, where we were careful to keep volumes well below clipping levels ( or at least, the ones I did anyway ). It must be getting introduced either in the post processing our audio guy did, or somewhere else.. You're right about pinmame, if you jacked up DCS volume too high it clipped and sounded bad. I'm impressed you remember what volume # it was! [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Capcom emulation is already a reality
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