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Farsight Studios
The Pinball Arcade / Farsight Studios
Capcom emulation is already a reality
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<blockquote data-quote="Tuomas Hämäläinen" data-source="post: 95024" data-attributes="member: 787"><p>I can only comment based on what I can hear, but the low sound quality doesn't affect only the DCS tables. Just compare something like TZ or BOP to the real thing. There's not much missing from the CVSD-compressed sampled voices and sound effects given their original quality, but the synthesized music <em>should be</em> pretty high-quality.</p><p></p><p>It may of course be that the sampling frequency isn't sufficient for pre-DCS music either - go and tell. It would seem logical to record any sound, regardless of what kind of sound system it uses, at the highest reasonable quality, say 44,1 kHz like on CD, and only after that start compressing it down, all while carefully listening to the results to avoid audible overcompression.</p></blockquote><p></p>
[QUOTE="Tuomas Hämäläinen, post: 95024, member: 787"] I can only comment based on what I can hear, but the low sound quality doesn't affect only the DCS tables. Just compare something like TZ or BOP to the real thing. There's not much missing from the CVSD-compressed sampled voices and sound effects given their original quality, but the synthesized music [I]should be[/I] pretty high-quality. It may of course be that the sampling frequency isn't sufficient for pre-DCS music either - go and tell. It would seem logical to record any sound, regardless of what kind of sound system it uses, at the highest reasonable quality, say 44,1 kHz like on CD, and only after that start compressing it down, all while carefully listening to the results to avoid audible overcompression. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Capcom emulation is already a reality
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