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Farsight Studios
The Pinball Arcade / Farsight Studios
Capcom emulation is already a reality
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<blockquote data-quote="sellenoff" data-source="post: 95056" data-attributes="member: 1090"><p>For TZ, WW, CFTBL, and T2 I recorded the audio myself from my pins in the basement. I own TZ & T2, and simply burned roms for the other 2 games.</p><p>I used a direct line in to the digital recorder from the sound board directly using the modification detailed on google ( somewhere ) about getting line out from the sound board. </p><p></p><p>While you could argue the pure audio could use some post processing, I don't think much was done. It probably could use some bass and other tweaks, but that wasn't my job, someone else is in charge of audio.</p><p></p><p>So I can't imagine why you'd think the audio on those games isn't that good ( other than some crappy compression used to keep the download size low ), since you can't get a much better pull than direct from the board itself ( this is pre-amplified and pre-volume adjusted ).</p></blockquote><p></p>
[QUOTE="sellenoff, post: 95056, member: 1090"] For TZ, WW, CFTBL, and T2 I recorded the audio myself from my pins in the basement. I own TZ & T2, and simply burned roms for the other 2 games. I used a direct line in to the digital recorder from the sound board directly using the modification detailed on google ( somewhere ) about getting line out from the sound board. While you could argue the pure audio could use some post processing, I don't think much was done. It probably could use some bass and other tweaks, but that wasn't my job, someone else is in charge of audio. So I can't imagine why you'd think the audio on those games isn't that good ( other than some crappy compression used to keep the download size low ), since you can't get a much better pull than direct from the board itself ( this is pre-amplified and pre-volume adjusted ). [/QUOTE]
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The Pinball Arcade / Farsight Studios
Capcom emulation is already a reality
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