Pinballwiz45b
Well-known member
- Aug 12, 2012
- 3,681
- 34
The visability of the ball is going to be a problem here I think. The playfield is monochrome and extremely busy so it needs to be toned down by athmosperic lighting. If 30% of lighting fx as seen in Space Shuttle would be used on this table you will win a lot. Now it's all over the same, from the front towards the back. In the back you need more darkness, in the front more light, and perhaps I would go for a warmer lighttone, more natural.
Wait a second, am I missing something here where are the special outlane posts? Are those being removed?
They're there. Just hidden. You'll see the little red posts on both sides.
Sweet mother of God. It's beautiful.
The original artwork is great. The geometry is well done. But the lighting?
There is a glare effect on the lamps but no hint of lighting on the playfield surface.
No shadows, no highlights. The glare doesn't make sense that way.
It would only take a few hours to fix the playfield texture.
This took less than an hour, for example. I was too lazy
to add shadows, maybe that's another 30-300 minutes of work, if done properly.
(the image on the left is the unlit texture, as downloaded from the internest):