Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Other Talk
Poll Dancing
Centaur vs Pin*Bot (which is better?)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DeeEff" data-source="post: 76637" data-attributes="member: 2188"><p>I love Centaur's fantasy biker/metal theme, artwork, color scheme (almost all of the color comes from lights), background "music", call outs, insults, reverb, crunchy drop target sounds, the end-of-ball bonus light show and sounds when you've got 79K (FS missed the "completeness" of this sound, but it's still great), all lights turning off when an orb is released, the lower lane (Guardian) rollover feature, five ball multiball, the outlane saver gates, and the overall gameplay where you can have as much fun trapping and aiming vs. wailing away and keeping the ball flying all over the place. </p><p></p><p>Pin*Bot just doesn't do it for me. Weak sound, very little feedback that you're playing good (or bad), kind of an overall "ho hum"ness to the flow and general gameplay. Pin*Bot's Visor is the linchpin of this table and it just doesn't grab me. </p><p></p><p>YMMV, of course.</p></blockquote><p></p>
[QUOTE="DeeEff, post: 76637, member: 2188"] I love Centaur's fantasy biker/metal theme, artwork, color scheme (almost all of the color comes from lights), background "music", call outs, insults, reverb, crunchy drop target sounds, the end-of-ball bonus light show and sounds when you've got 79K (FS missed the "completeness" of this sound, but it's still great), all lights turning off when an orb is released, the lower lane (Guardian) rollover feature, five ball multiball, the outlane saver gates, and the overall gameplay where you can have as much fun trapping and aiming vs. wailing away and keeping the ball flying all over the place. Pin*Bot just doesn't do it for me. Weak sound, very little feedback that you're playing good (or bad), kind of an overall "ho hum"ness to the flow and general gameplay. Pin*Bot's Visor is the linchpin of this table and it just doesn't grab me. YMMV, of course. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Sale speculation thread
Latest: gameaddict4life
Today at 12:46 AM
Pinball FX (4)
Master List of Issues: Pinball FX
Latest: gameaddict4life
Today at 12:40 AM
Pinball FX (4)
Home
Forums
Other Talk
Poll Dancing
Centaur vs Pin*Bot (which is better?)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top