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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
FreeCamera Mod
Camera Files Sharing / Discussion
Collection of 83 Camera fiels current up to Al's Garage Band WITH Pics
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<blockquote data-quote="DornoDios" data-source="post: 256369" data-attributes="member: 1718"><p>A couple more pictures, this time of "Genie".</p><p></p><p>Genie View #1</p><p><a href="https://postimg.cc/image/3wahpdodj/" target="_blank"><img src="https://s31.postimg.cc/3wahpdodj/Genie_v1.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Genie View #3</p><p><a href="https://postimg.cc/image/w82kt4r1n/" target="_blank"><img src="https://s9.postimg.cc/w82kt4r1n/Genie_v3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>I captured these last two images at 2160x3840 then used a photo editing program to resize them to 1080x1920.</p><p></p><p>Genie was particularly difficult to obtain a good camera angle on because of the fact it is a wide body table. Other wide body tables were not nearly as difficult as Genie was. Because of this Genie is a little unlike the rest in that the instruction card and such is visible at the bottom of the table. I spent a lot of time trying to come up with a better way to fit it onto the screen, but, I was unable to do so.</p><p></p><p>When I filled the screen with the playfield the camera appeared to be centered over the middle of the table and not slightly behind or directly above the flippers. When doing these #3 camera angles one of the main things I'm trying to accomplish is a top down view that is at a minimum directly above the flippers and preferably behind them to some degree.</p><p></p><p>I usually use a FOV of 5 to help in achieving this effect, but, on certain tables, especially wide bodied ones I have to lower the FOV as low as 3.5 in order to pull the camera out far enough to fit the table onto the screen. I think Genie is the only one using a 3.5 FOV for angle #3.</p><p></p><p>As you can see in the pics of Genie I will occasionally cut off the plunger lane if the table doesn't have any sort of special features that requires it to be visible to properly play the table. Another concern is whether or not there is any artwork to the right of the plunger lane. If there is I make every effort to keep that in the frame. Sometimes I have to make compromises though.</p><p></p><p>Any feedback or criticism is welcome!</p></blockquote><p></p>
[QUOTE="DornoDios, post: 256369, member: 1718"] A couple more pictures, this time of "Genie". Genie View #1 [url=https://postimg.cc/image/3wahpdodj/][img]https://s31.postimg.cc/3wahpdodj/Genie_v1.png[/img][/url] Genie View #3 [url=https://postimg.cc/image/w82kt4r1n/][img]https://s9.postimg.cc/w82kt4r1n/Genie_v3.png[/img][/url] I captured these last two images at 2160x3840 then used a photo editing program to resize them to 1080x1920. Genie was particularly difficult to obtain a good camera angle on because of the fact it is a wide body table. Other wide body tables were not nearly as difficult as Genie was. Because of this Genie is a little unlike the rest in that the instruction card and such is visible at the bottom of the table. I spent a lot of time trying to come up with a better way to fit it onto the screen, but, I was unable to do so. When I filled the screen with the playfield the camera appeared to be centered over the middle of the table and not slightly behind or directly above the flippers. When doing these #3 camera angles one of the main things I'm trying to accomplish is a top down view that is at a minimum directly above the flippers and preferably behind them to some degree. I usually use a FOV of 5 to help in achieving this effect, but, on certain tables, especially wide bodied ones I have to lower the FOV as low as 3.5 in order to pull the camera out far enough to fit the table onto the screen. I think Genie is the only one using a 3.5 FOV for angle #3. As you can see in the pics of Genie I will occasionally cut off the plunger lane if the table doesn't have any sort of special features that requires it to be visible to properly play the table. Another concern is whether or not there is any artwork to the right of the plunger lane. If there is I make every effort to keep that in the frame. Sometimes I have to make compromises though. Any feedback or criticism is welcome! [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
FreeCamera Mod
Camera Files Sharing / Discussion
Collection of 83 Camera fiels current up to Al's Garage Band WITH Pics
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