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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Attack From Mars (1995)
Comparisons with the real table
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<blockquote data-quote="morenoquinteiro" data-source="post: 115872" data-attributes="member: 3644"><p>I just managed to play, for the first time, a real AFM table. I just wanted to share my impressions on how the table works in real life, how it looks (really good, I should say!) and how it compares to the virtual version of it, on TPA.</p><p></p><p>First of all, and I don't know if it happens just because my lack of skill, but: it is much more difficult in real life! In TPA, I could rule the universe after a few tries, and could get about 20 billion points. On the real machine, I was struggling to get only 1.6 billion points, which is the minimum score to get a replay. I could get it two or three times (my best score was around 4 billion points), but it is much more punishing, specially when it hits the slingshots or the saucer itself. </p><p></p><p>I'm not really sure what happens exactly that makes that difference. Maybe the machine I was playing had a different kind of maintenance, with flippers not having the same bounciness or other details. Maybe TPA simulation, although being really, really good, can't replicate the complexity of a real table, with all its minor details. But even with this criticism, I can say the TPA simulation is really good, because in the real table I could do some subtle things that I could do in the virtual machine. When the ball comes out the hole (the stroke of luck hole), it behaves pretty much like the TPA machine, for example, bouncing in the left flipper and landing on the right flipper (it happens just a bit faster on the real table). In general, the table just <em>feels </em>like the virtual machine, I can say that.</p><p></p><p>I think the problem is: the real table has some minor details which makes it much less predictable, if you compare to a virtual machine, which is pure math. Those minor details are enough to put your ball on the drain. And I played dozens of times the ATM unreal machine, on TPA, and I just started to play the real table on this local bar I went, so well, I'm not used to it (yet). </p><p></p><p>How do you guys deal with those differences (virtual vs. real tables)? When I got home, I felt like a fraud, getting billions and billions of points on TPA, but not being able to do the same in the real thing <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />.</p><p></p><p>By the way, the strobe multiball is way much cooler in the real thing! It really has the stroboscopic effect, it is hard to see the ball and the visual effects are really really cool. Unfortunately, this effect doesn't happen on TPA. The table had a problem on the launcher (most of the times, it didn't reach the bumbers or couldn't do the super skill shot) and the right flipper is a bit weak (but not much). I think it is charming, though, to deal with those small problems. It shows the authenticity of real tables that I miss so much. It feels <em>wrong</em>, and because of that... it feels right! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>If you are located in São Paulo, as me, I played the AFM located in the Rock'n Roll Burger, a very pleasent bar located at Rua Augusta. They have TOTAN and MM too, but I didn't try them much, because well, MM is just too similar to AFM (and I wanted to play AFM!), and TOTAN just robbed my coins crazily. They have other tables too, and most of them in good conditions, since the owners are pinball aficionados. It's nice to check it out (good music, cold beer and beautiful girls around too... couldn't be better <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" />).</p></blockquote><p></p>
[QUOTE="morenoquinteiro, post: 115872, member: 3644"] I just managed to play, for the first time, a real AFM table. I just wanted to share my impressions on how the table works in real life, how it looks (really good, I should say!) and how it compares to the virtual version of it, on TPA. First of all, and I don't know if it happens just because my lack of skill, but: it is much more difficult in real life! In TPA, I could rule the universe after a few tries, and could get about 20 billion points. On the real machine, I was struggling to get only 1.6 billion points, which is the minimum score to get a replay. I could get it two or three times (my best score was around 4 billion points), but it is much more punishing, specially when it hits the slingshots or the saucer itself. I'm not really sure what happens exactly that makes that difference. Maybe the machine I was playing had a different kind of maintenance, with flippers not having the same bounciness or other details. Maybe TPA simulation, although being really, really good, can't replicate the complexity of a real table, with all its minor details. But even with this criticism, I can say the TPA simulation is really good, because in the real table I could do some subtle things that I could do in the virtual machine. When the ball comes out the hole (the stroke of luck hole), it behaves pretty much like the TPA machine, for example, bouncing in the left flipper and landing on the right flipper (it happens just a bit faster on the real table). In general, the table just [I]feels [/I]like the virtual machine, I can say that. I think the problem is: the real table has some minor details which makes it much less predictable, if you compare to a virtual machine, which is pure math. Those minor details are enough to put your ball on the drain. And I played dozens of times the ATM unreal machine, on TPA, and I just started to play the real table on this local bar I went, so well, I'm not used to it (yet). How do you guys deal with those differences (virtual vs. real tables)? When I got home, I felt like a fraud, getting billions and billions of points on TPA, but not being able to do the same in the real thing :(. By the way, the strobe multiball is way much cooler in the real thing! It really has the stroboscopic effect, it is hard to see the ball and the visual effects are really really cool. Unfortunately, this effect doesn't happen on TPA. The table had a problem on the launcher (most of the times, it didn't reach the bumbers or couldn't do the super skill shot) and the right flipper is a bit weak (but not much). I think it is charming, though, to deal with those small problems. It shows the authenticity of real tables that I miss so much. It feels [I]wrong[/I], and because of that... it feels right! :D If you are located in São Paulo, as me, I played the AFM located in the Rock'n Roll Burger, a very pleasent bar located at Rua Augusta. They have TOTAN and MM too, but I didn't try them much, because well, MM is just too similar to AFM (and I wanted to play AFM!), and TOTAN just robbed my coins crazily. They have other tables too, and most of them in good conditions, since the owners are pinball aficionados. It's nice to check it out (good music, cold beer and beautiful girls around too... couldn't be better :cool:). [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Attack From Mars (1995)
Comparisons with the real table
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