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Farsight Studios
The Pinball Arcade / Farsight Studios
Could TPA benefit from allowing users to adjust the table angle?
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<blockquote data-quote="shutyertrap" data-source="post: 285505" data-attributes="member: 134"><p>Yep, I was just taking a look at Creature on iOS, and that left ramp is silly with how it sucks up any ball that even comes close to it! This after them making a big deal about making (and generally succeeding) it tougher in a new tuning pass on Steam. That particular term, tuning, was always a table by table application and varied wildly depending on who did it. Flippy_Floppy was the last person to be taking a crack at it, and he is the one who has brought the first few seasons up to par with the later ones. They are just that though, tuning, not new physics, so it's a matter of making the very existence of the 'vacuum ramps' and such not so noticeable despite them still being there.</p><p></p><p>Zen has said on their original tables there's a bit of this railroad or vacuum aspect in effect simply because they were never designed for the real world and certain physics had to be cheated to make the design work. This is what will prevent them from easily applying the new WMS physics to the tables, as some will just stop working all together.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 285505, member: 134"] Yep, I was just taking a look at Creature on iOS, and that left ramp is silly with how it sucks up any ball that even comes close to it! This after them making a big deal about making (and generally succeeding) it tougher in a new tuning pass on Steam. That particular term, tuning, was always a table by table application and varied wildly depending on who did it. Flippy_Floppy was the last person to be taking a crack at it, and he is the one who has brought the first few seasons up to par with the later ones. They are just that though, tuning, not new physics, so it's a matter of making the very existence of the 'vacuum ramps' and such not so noticeable despite them still being there. Zen has said on their original tables there's a bit of this railroad or vacuum aspect in effect simply because they were never designed for the real world and certain physics had to be cheated to make the design work. This is what will prevent them from easily applying the new WMS physics to the tables, as some will just stop working all together. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Could TPA benefit from allowing users to adjust the table angle?
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