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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Junk Yard (1996)
Crane Shot
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<blockquote data-quote="invitro" data-source="post: 224609" data-attributes="member: 446"><p>Center shots are notoriously overly difficult in TPA on inlane-returned balls (and far-left or -right shots are overly easy) because they have something screwed up in their physics or timing tables. I recommend practicing this shot with caught balls until you find the sweet spot. I think I recall that [MENTION=3745]vikingerik[/MENTION] posted a very serious complaint about this shot being much much harder than it should be, thus creating a great problem for the table quality in general. Maybe it is in the strategy thread. I think Farsight will need to visit this issue at some point as it's starting to rise higher on the list of most important bugs as they fix other bugs. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I haven't played JY a huge amount, but I don't place much or any emphasis on making this shot as I don't try to start multiball, and since it's easy to flipper-hop, I just do that and shoot from a caught ball, if I need to make it.</p><p></p><p>If you want to score on JY I suggest working on starting and winning video mode. That is good practice for flipper-hopping, too. The Crazy Bob award is great if you can win it, but winning it is not easy, for me anyway.</p><p></p><p>(FWIW, I can hit the center scoop on STTNG pretty reliably from the inlane, but probably not as reliably as I could on the real machine.)</p></blockquote><p></p>
[QUOTE="invitro, post: 224609, member: 446"] Center shots are notoriously overly difficult in TPA on inlane-returned balls (and far-left or -right shots are overly easy) because they have something screwed up in their physics or timing tables. I recommend practicing this shot with caught balls until you find the sweet spot. I think I recall that [MENTION=3745]vikingerik[/MENTION] posted a very serious complaint about this shot being much much harder than it should be, thus creating a great problem for the table quality in general. Maybe it is in the strategy thread. I think Farsight will need to visit this issue at some point as it's starting to rise higher on the list of most important bugs as they fix other bugs. :) I haven't played JY a huge amount, but I don't place much or any emphasis on making this shot as I don't try to start multiball, and since it's easy to flipper-hop, I just do that and shoot from a caught ball, if I need to make it. If you want to score on JY I suggest working on starting and winning video mode. That is good practice for flipper-hopping, too. The Crazy Bob award is great if you can win it, but winning it is not easy, for me anyway. (FWIW, I can hit the center scoop on STTNG pretty reliably from the inlane, but probably not as reliably as I could on the real machine.) [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Junk Yard (1996)
Crane Shot
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