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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
PC Beta
Crash on launch, version 0.010
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<blockquote data-quote="Timothy Fries" data-source="post: 96212" data-attributes="member: 3428"><p>Upon launching I get a non-fullscreen unadorned (no window chrome) white window on my desktop. No graphics visible, but I can hear the background music playing. Hitting any key or any controller button causes a crash. Deleting and reinstalling from Steam allows me to start up in some incredibly low resolution, but setting the resolution to anything and restarting causes the crashes to occur again. Did not experience the crash prior to the 0.010 update.</p><p></p><p>Windows 7 SP1, 64-bit; Core i5-3570K @ 3.40GHz; 16GB RAM; GeForce GTX 660 Ti (driver version 9.18.13.2049)</p><p></p><p>Contents of log.txt are as follows:</p><p></p><p>vs 0.010</p><p>Main Start</p><p>Init Steam</p><p>Init Achievements</p><p>Init Heap</p><p>Largest Memory Chunk = 615825408</p><p>Alloc Resource Heap</p><p>Init Resource Heap</p><p> Success</p><p>Alloc Object Heap</p><p>Init Object Heap</p><p> Success</p><p>Alloc Lua Heap</p><p>Init Lua Heap</p><p> Success</p><p>Alloc STL Heap</p><p>Init STL Heap</p><p> Success</p><p>DebugLine: FILE - Source\SavingLoading.cpp, LINE - 150</p><p></p><p>Init Game</p><p>IMemoryInterface - Allocate</p><p>IMemoryInterface - InitHeap</p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1564</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 531</p><p></p><p>Set display mode</p><p> Resolution = 1024x768</p><p> PixelFormat = 22</p><p> DepthFormat = 75</p><p> StencilBits = 8</p><p>Create DX9 Device</p><p>Create Device Success</p><p> Success</p><p>Open File Resource\Debugging.rez :</p><p>Success</p><p></p><p>Open File Resource\TestFX.rez :</p><p>Success</p><p></p><p>Open File Resource\BallObject.rez :</p><p>Success</p><p></p><p>Open File Resource\TableDefines.rez :</p><p>Success</p><p></p><p>Open File Resource\GUIMenuDefines.rez :</p><p>Success</p><p></p><p>Open File Resource\GUI_480.rez :</p><p>Success</p><p></p><p>Open File Resource\Fonts_480.rez :</p><p>Success</p><p></p><p>Open File Resource\GUI_ProVer_480.rez :</p><p>Success</p><p></p><p>Open File Resource\GUI_DLC.rez :</p><p>Success</p><p></p><p>Open File Resource\GUI_LCD.rez :</p><p>Success</p><p></p><p>Open File Resource\GenericEnv.rez :</p><p>Success</p><p></p><p>Open File Resource\TTotan.rez :</p><p>Success</p><p></p><p>Open File Resource\TRipleys.rez :</p><p>Success</p><p></p><p>Open File Resource\TTheaterOfMagic.rez :</p><p>Success</p><p></p><p>Open File Resource\TBlackHole.Rez :</p><p>Success</p><p></p><p>Open File Resource\TMediev.rez :</p><p>Success</p><p></p><p>Open File Resource\TBridePB.rez :</p><p>Success</p><p></p><p>Open File Resource\TCirqus.rez :</p><p>Success</p><p></p><p>Open File Resource\TFnHouse.rez :</p><p>Success</p><p></p><p>Open File Resource\TMonsterBash.rez :</p><p>Success</p><p></p><p>Open File Resource\TGorgar.rez :</p><p>Success</p><p></p><p>Open File Resource\TCreature.rez :</p><p>Success</p><p></p><p>Open File Resource\TKnight.rez :</p><p>Success</p><p></p><p>Open File Resource\TTaxi.rez :</p><p>Success</p><p></p><p>Open File Resource\THarleyDavidson.rez :</p><p>Success</p><p></p><p>Open File Resource\TGofers.rez :</p><p>Success</p><p></p><p>Open File Resource\TElviraPartyMonsters.rez :</p><p>Success</p><p></p><p>Open File Resource\TGenie.rez :</p><p>Success</p><p></p><p>Open File Resource\TScaredStiff.rez :</p><p>Success</p><p></p><p>Open File Resource\TVictory.rez :</p><p>Success</p><p></p><p>Open File Resource\TTwilightZone.rez :</p><p>Success</p><p></p><p>Open File Resource\TBigShot.rez :</p><p>Success</p><p></p><p>Open File Resource\TStarTrekTNG.rez :</p><p>Success</p><p></p><p>Open File Resource\TPinbot.rez :</p><p>Success</p><p></p><p>Open File Resource\TAttackFromMars.rez :</p><p>Success</p><p></p><p>Open File Resource\TWhirlWind.rez :</p><p>Success</p><p></p><p>Open File Resource\TDrDude.rez :</p><p>Success</p><p></p><p>Open File Resource\TFirepwr.rez :</p><p>Success</p><p></p><p>Open File Resource\TCentralPark.rez :</p><p>Success</p><p></p><p>Open File Resource\TCactusCanyon.rez :</p><p>Success</p><p></p><p>Open File Resource\TShuttle.rez :</p><p>Success</p><p></p><p>Open File Resource\TChampionPub.rez :</p><p>Success</p><p></p><p>Open File Resource\TAceHigh.rez :</p><p>Success</p><p></p><p>Open File Resource\TWhiteWater.rez :</p><p>Success</p><p></p><p>Open File Resource\TCentaur.rez :</p><p>Success</p><p></p><p>Open File Resource\TFlight2000.rez :</p><p>Success</p><p></p><p>Open File Resource\TGoinNuts.rez :</p><p>Success</p><p></p><p>Open File Resource\Objects.rez :</p><p>Success</p><p></p><p>Open File Resource\Overlays.rez :</p><p>Success</p><p></p><p>Open File Resource\Sound.rez :</p><p>Success</p><p></p><p>Open File Resource\GenTableSounds.rez :</p><p>Success</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1578</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80</p><p></p><p>DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1578</p></blockquote><p></p>
[QUOTE="Timothy Fries, post: 96212, member: 3428"] Upon launching I get a non-fullscreen unadorned (no window chrome) white window on my desktop. No graphics visible, but I can hear the background music playing. Hitting any key or any controller button causes a crash. Deleting and reinstalling from Steam allows me to start up in some incredibly low resolution, but setting the resolution to anything and restarting causes the crashes to occur again. Did not experience the crash prior to the 0.010 update. Windows 7 SP1, 64-bit; Core i5-3570K @ 3.40GHz; 16GB RAM; GeForce GTX 660 Ti (driver version 9.18.13.2049) Contents of log.txt are as follows: vs 0.010 Main Start Init Steam Init Achievements Init Heap Largest Memory Chunk = 615825408 Alloc Resource Heap Init Resource Heap Success Alloc Object Heap Init Object Heap Success Alloc Lua Heap Init Lua Heap Success Alloc STL Heap Init STL Heap Success DebugLine: FILE - Source\SavingLoading.cpp, LINE - 150 Init Game IMemoryInterface - Allocate IMemoryInterface - InitHeap DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1564 DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 531 Set display mode Resolution = 1024x768 PixelFormat = 22 DepthFormat = 75 StencilBits = 8 Create DX9 Device Create Device Success Success Open File Resource\Debugging.rez : Success Open File Resource\TestFX.rez : Success Open File Resource\BallObject.rez : Success Open File Resource\TableDefines.rez : Success Open File Resource\GUIMenuDefines.rez : Success Open File Resource\GUI_480.rez : Success Open File Resource\Fonts_480.rez : Success Open File Resource\GUI_ProVer_480.rez : Success Open File Resource\GUI_DLC.rez : Success Open File Resource\GUI_LCD.rez : Success Open File Resource\GenericEnv.rez : Success Open File Resource\TTotan.rez : Success Open File Resource\TRipleys.rez : Success Open File Resource\TTheaterOfMagic.rez : Success Open File Resource\TBlackHole.Rez : Success Open File Resource\TMediev.rez : Success Open File Resource\TBridePB.rez : Success Open File Resource\TCirqus.rez : Success Open File Resource\TFnHouse.rez : Success Open File Resource\TMonsterBash.rez : Success Open File Resource\TGorgar.rez : Success Open File Resource\TCreature.rez : Success Open File Resource\TKnight.rez : Success Open File Resource\TTaxi.rez : Success Open File Resource\THarleyDavidson.rez : Success Open File Resource\TGofers.rez : Success Open File Resource\TElviraPartyMonsters.rez : Success Open File Resource\TGenie.rez : Success Open File Resource\TScaredStiff.rez : Success Open File Resource\TVictory.rez : Success Open File Resource\TTwilightZone.rez : Success Open File Resource\TBigShot.rez : Success Open File Resource\TStarTrekTNG.rez : Success Open File Resource\TPinbot.rez : Success Open File Resource\TAttackFromMars.rez : Success Open File Resource\TWhirlWind.rez : Success Open File Resource\TDrDude.rez : Success Open File Resource\TFirepwr.rez : Success Open File Resource\TCentralPark.rez : Success Open File Resource\TCactusCanyon.rez : Success Open File Resource\TShuttle.rez : Success Open File Resource\TChampionPub.rez : Success Open File Resource\TAceHigh.rez : Success Open File Resource\TWhiteWater.rez : Success Open File Resource\TCentaur.rez : Success Open File Resource\TFlight2000.rez : Success Open File Resource\TGoinNuts.rez : Success Open File Resource\Objects.rez : Success Open File Resource\Overlays.rez : Success Open File Resource\Sound.rez : Success Open File Resource\GenTableSounds.rez : Success DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80 DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80 DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1578 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80 DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80 DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128 DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80 DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1578 [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
PC Beta
Crash on launch, version 0.010
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