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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
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<blockquote data-quote="Zaphod77" data-source="post: 126028" data-attributes="member: 2101"><p>I finally got the wizard goals here, and do have some advice.</p><p></p><p>on pc at least, the ringmaster kickout can be safely dead bounced to the right flipper, but shooting it from the right flipper after is hard. it tends to hit the standups. so it's still doable after you raise the ringmaster because the standups seem to count.</p><p></p><p>Stacking multiballs is good. strike an arc mulitball has an annoyingly small ballsaver, but the other ones tend to have a big one. so stacking strike an arc with any otoher multiball is a good idea. you can get strike an ark, highwire, and a ringmaster multiball going at the same time.</p><p></p><p>The ringmaster is pretty darn safe to whale on. the ball nearly always comes back in such a way you can control it. Real life is not so kind usually.</p><p></p><p>The ballsaver for when the ringmaster tosses the ball down is ACTIVE. so if the ball drains off of it, you get it back.</p><p></p><p>To get the pesky ringmaster hideout award in real life, you'd nudge foreward and hope it falls behind. this never works in TPA. but if you get a Sneaky Lock, the ringmaster will stay raised for a bit, and you can then soft plunge the ball to the flippers and sneak it in there. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The genie battle milk DID get fixed. it was stacking harem mulitball with genie battle. there's not much you can do to milk a surrendered ringmaster. in theory you could get points, but it will take so darn long it's not worth it.</p><p></p><p>I also think that eventually, after enough time has passed, the ringmaster starts strengthening faster regardless, because people were playing the mode forever before.</p></blockquote><p></p>
[QUOTE="Zaphod77, post: 126028, member: 2101"] I finally got the wizard goals here, and do have some advice. on pc at least, the ringmaster kickout can be safely dead bounced to the right flipper, but shooting it from the right flipper after is hard. it tends to hit the standups. so it's still doable after you raise the ringmaster because the standups seem to count. Stacking multiballs is good. strike an arc mulitball has an annoyingly small ballsaver, but the other ones tend to have a big one. so stacking strike an arc with any otoher multiball is a good idea. you can get strike an ark, highwire, and a ringmaster multiball going at the same time. The ringmaster is pretty darn safe to whale on. the ball nearly always comes back in such a way you can control it. Real life is not so kind usually. The ballsaver for when the ringmaster tosses the ball down is ACTIVE. so if the ball drains off of it, you get it back. To get the pesky ringmaster hideout award in real life, you'd nudge foreward and hope it falls behind. this never works in TPA. but if you get a Sneaky Lock, the ringmaster will stay raised for a bit, and you can then soft plunge the ball to the flippers and sneak it in there. :) The genie battle milk DID get fixed. it was stacking harem mulitball with genie battle. there's not much you can do to milk a surrendered ringmaster. in theory you could get points, but it will take so darn long it's not worth it. I also think that eventually, after enough time has passed, the ringmaster starts strengthening faster regardless, because people were playing the mode forever before. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
Pinball Arcade Tables
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