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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Cirqus Voltaire (1997)
CV Tactics and Strategies
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<blockquote data-quote="sneakynotsneaky" data-source="post: 244194" data-attributes="member: 5229"><p>I've always found CV pretty tough but I finally had a good game on it yesterday (724m) so I wanted to record some thoughts. </p><p></p><p>- Just keep the ball away from the slings and outlanes at all costs. Lots of proactive nudging high up the table to keep things under control. BUT also worth getting to know exactly what a "safe" roll into the outlane looks like. Many are predictably safe. </p><p>- I made very little use of Battle. I had one half decent Battle worth in total about 16m, the others I lost almost immediately. Nevetheless I was up to ~17m? I think per ringmaster defeat by the end. </p><p>- The biggest difference with previous "could have been" games was that I lost only one ball across 3 successful Join the Cirqus runs. I was able to hit that ramp shot unusually consistently on the 2nd stage. I almost deliberately drain the 2 extra balls during the 2nd stage after the ball saver is gone because I find them more trouble than they're worth. </p><p>- I shot for juggler more than I usually do and paid more attention to stacking multiballs.</p><p></p><p>I guess nothing revolutionary here. Just really that I've never been particularly successful by trying to focus on ringmaster battles. For me a more organic playstyle is safer for some reason. A big challenge with CV both here and in the real life version is jut having the patience to focus through the endless stop-start.</p></blockquote><p></p>
[QUOTE="sneakynotsneaky, post: 244194, member: 5229"] I've always found CV pretty tough but I finally had a good game on it yesterday (724m) so I wanted to record some thoughts. - Just keep the ball away from the slings and outlanes at all costs. Lots of proactive nudging high up the table to keep things under control. BUT also worth getting to know exactly what a "safe" roll into the outlane looks like. Many are predictably safe. - I made very little use of Battle. I had one half decent Battle worth in total about 16m, the others I lost almost immediately. Nevetheless I was up to ~17m? I think per ringmaster defeat by the end. - The biggest difference with previous "could have been" games was that I lost only one ball across 3 successful Join the Cirqus runs. I was able to hit that ramp shot unusually consistently on the 2nd stage. I almost deliberately drain the 2 extra balls during the 2nd stage after the ball saver is gone because I find them more trouble than they're worth. - I shot for juggler more than I usually do and paid more attention to stacking multiballs. I guess nothing revolutionary here. Just really that I've never been particularly successful by trying to focus on ringmaster battles. For me a more organic playstyle is safer for some reason. A big challenge with CV both here and in the real life version is jut having the patience to focus through the endless stop-start. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Cirqus Voltaire (1997)
CV Tactics and Strategies
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