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Farsight Studios
The Pinball Arcade / Farsight Studios
Dead Pixel Interview with Mr. Bobby King
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<blockquote data-quote="shutyertrap" data-source="post: 37177" data-attributes="member: 134"><p>But that's just it. Both this interview and the Spooky Podcast interview were done by people that are such pinheads, they have audio blogs! Now maybe we know more about <em>video</em> pinball, but still. I know I could conduct a better interview, one that would hit all the major points and be done in 15 minutes. First step is to be prepared. Its not enough to write down questions, you actually have to know something about who you are interviewing. You have to guide the interviewee, shape the conversation. Instead we get dead air, people talking over each other, questions that let the guest ramble aimlessly, lousy follow up to answers, the list goes on and on.</p><p></p><p>I used to perform in an improv comedy troupe, and one of the things we'd do is pull and audience member and then interview them so we could act out moments of their life. So I'd have to ask questions of a total stranger, dig quickly for information that my fellow actors could use for comedy, and keep the rest of the audience entertained. Its not an easy task, as others in my troupe would try it and sound like these interviews did. Part of that was because they'd let the person do all the talking, which changes the dynamic of who's in control. Watch any late night host, they do most of the talking, letting the guest get a punchline of info in here and there.</p><p></p><p>So in the case of Bobby, rather than let him tell the whole story of FarSight's origins and the sports games he created, which took a good 5 minutes, I'd give the history myself. Easily done in 30 seconds or less, Bobby can feel comfortable in knowing I've got my **** together, that its not him that needs to do the entertaining. Take the Banzai Run question. They asked when or if it'd be coming out. Bobby starts sounding like he has never heard of this 'banzai run' table and is obviously searching IPDB for info. Poor question as it was, it was asked, so now help the guy out! Yeah, Banzai Run, the motorcycle table with the vertical play field. Instead they left him dangling in the wind, and then followed up with someone just shouting Terminator 2! I almost expected to hear the Chris Farley character where he'd be all, "you remember that game Whirlwind? Yeah that was a cool one. You should do that some time."</p><p></p><p>Look, I'm not saying good info didn't come out of the interview. I'm just saying it took an hour to get 15 minutes worth of info out of Bobby. Yes, I could do a better job, if given the chance. Is there any reason I'd ever get that chance? No, cause I don't have a forum (other than here) to promote TPA. Now if for some reason the fan forum here got the opportunity to conduct an interview with Bobby, I'd happily volunteer my services to go up to Big Bear and do just that. And you better believe I'd be prepared, professional, and able to utilize my given time much better than in the interviews I've heard to date.</p><p></p><p>*toot*</p><p></p><p>Hey did you hear that? Its my own horn!!</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 37177, member: 134"] But that's just it. Both this interview and the Spooky Podcast interview were done by people that are such pinheads, they have audio blogs! Now maybe we know more about [I]video[/I] pinball, but still. I know I could conduct a better interview, one that would hit all the major points and be done in 15 minutes. First step is to be prepared. Its not enough to write down questions, you actually have to know something about who you are interviewing. You have to guide the interviewee, shape the conversation. Instead we get dead air, people talking over each other, questions that let the guest ramble aimlessly, lousy follow up to answers, the list goes on and on. I used to perform in an improv comedy troupe, and one of the things we'd do is pull and audience member and then interview them so we could act out moments of their life. So I'd have to ask questions of a total stranger, dig quickly for information that my fellow actors could use for comedy, and keep the rest of the audience entertained. Its not an easy task, as others in my troupe would try it and sound like these interviews did. Part of that was because they'd let the person do all the talking, which changes the dynamic of who's in control. Watch any late night host, they do most of the talking, letting the guest get a punchline of info in here and there. So in the case of Bobby, rather than let him tell the whole story of FarSight's origins and the sports games he created, which took a good 5 minutes, I'd give the history myself. Easily done in 30 seconds or less, Bobby can feel comfortable in knowing I've got my **** together, that its not him that needs to do the entertaining. Take the Banzai Run question. They asked when or if it'd be coming out. Bobby starts sounding like he has never heard of this 'banzai run' table and is obviously searching IPDB for info. Poor question as it was, it was asked, so now help the guy out! Yeah, Banzai Run, the motorcycle table with the vertical play field. Instead they left him dangling in the wind, and then followed up with someone just shouting Terminator 2! I almost expected to hear the Chris Farley character where he'd be all, "you remember that game Whirlwind? Yeah that was a cool one. You should do that some time." Look, I'm not saying good info didn't come out of the interview. I'm just saying it took an hour to get 15 minutes worth of info out of Bobby. Yes, I could do a better job, if given the chance. Is there any reason I'd ever get that chance? No, cause I don't have a forum (other than here) to promote TPA. Now if for some reason the fan forum here got the opportunity to conduct an interview with Bobby, I'd happily volunteer my services to go up to Big Bear and do just that. And you better believe I'd be prepared, professional, and able to utilize my given time much better than in the interviews I've heard to date. *toot* Hey did you hear that? Its my own horn!! [/QUOTE]
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The Pinball Arcade / Farsight Studios
Dead Pixel Interview with Mr. Bobby King
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