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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Developers Options to Force Antialiasing: Beneficial?
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<blockquote data-quote="jaredmorgs" data-source="post: 96868" data-attributes="member: 459"><p>I was playing around with these settings a few weeks ago, and used this XDA post as reference:</p><p></p><p><a href="http://forum.xda-developers.com/showthread.php?t=1989233&page=2" target="_blank">http://forum.xda-developers.com/showthread.php?t=1989233&page=2</a></p><p></p><p>Page 2 has notes for Tegra devices.</p><p></p><p>tl: dr is that Multi-Sample Anti-Aliasing 4x only works for OpenGL apps on Tegra (which uses CSAA). I believe TPA is one such app.</p><p></p><p>Chipsets used on the N10 may benefit.</p><p></p><p>Devs can also set the level of MSAA for Tegra in-app.</p><p></p><p>Also the Wikipedia article gives some easy to digest Pros and Cons about the subject:</p><p></p><p><a href="http://en.m.wikipedia.org/wiki/Multisample_anti-aliasing" target="_blank">http://en.m.wikipedia.org/wiki/Multisample_anti-aliasing</a></p></blockquote><p></p>
[QUOTE="jaredmorgs, post: 96868, member: 459"] I was playing around with these settings a few weeks ago, and used this XDA post as reference: [url]http://forum.xda-developers.com/showthread.php?t=1989233&page=2[/url] Page 2 has notes for Tegra devices. tl: dr is that Multi-Sample Anti-Aliasing 4x only works for OpenGL apps on Tegra (which uses CSAA). I believe TPA is one such app. Chipsets used on the N10 may benefit. Devs can also set the level of MSAA for Tegra in-app. Also the Wikipedia article gives some easy to digest Pros and Cons about the subject: [url]http://en.m.wikipedia.org/wiki/Multisample_anti-aliasing[/url] [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Developers Options to Force Antialiasing: Beneficial?
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