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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
Difficulty on TZ and star trek
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<blockquote data-quote="superballs" data-source="post: 48166" data-attributes="member: 341"><p>The main point is that this is a simulation. It aims to be a simulation. If a popular table is hard then the simulated table should be hard. Maybe if FS could model two versions of each table with hard and easy post settings (easy not being eligible for leaderboards). </p><p></p><p>The problem is that if you set a table too easy...then you end up with too many marathon games. The thing with pinball is that there really are only a few with extremely deep rules that make you play a while before you've seen everything. A marathon run on Funhouse stops being fun so the balance of fun is actually making it challenging enough to prevent the marathon runs. That way, when you are having an exemplary game it's exciting in an of itself.</p></blockquote><p></p>
[QUOTE="superballs, post: 48166, member: 341"] The main point is that this is a simulation. It aims to be a simulation. If a popular table is hard then the simulated table should be hard. Maybe if FS could model two versions of each table with hard and easy post settings (easy not being eligible for leaderboards). The problem is that if you set a table too easy...then you end up with too many marathon games. The thing with pinball is that there really are only a few with extremely deep rules that make you play a while before you've seen everything. A marathon run on Funhouse stops being fun so the balance of fun is actually making it challenging enough to prevent the marathon runs. That way, when you are having an exemplary game it's exciting in an of itself. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
Difficulty on TZ and star trek
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