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Farsight Studios
The Pinball Arcade / Farsight Studios
Digital licensing laws need to be updated
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<blockquote data-quote="Narc0lep5y" data-source="post: 285103" data-attributes="member: 5223"><p>You're confusing a license with ownership. Using your example, Bob was licensed to build and sell machines, but he does not own the AFM license. The machines he builds can only be sold while the terms of that license is active, and each machine he builds might even require license owner approval before he can sell anything. </p><p></p><p>Any end user who buys a machine from Bob, owns the physical machine, and can resell those machines, but they also did not get a transfer of licensing rights to AFM, so they can't take that machine and build 3 copies of it and sell them. </p><p></p><p>If Bob loses the license, he might be able to still sell his remaining machines, but depending on the licensing agreement and the method that he lost the license, he may not.</p></blockquote><p></p>
[QUOTE="Narc0lep5y, post: 285103, member: 5223"] You're confusing a license with ownership. Using your example, Bob was licensed to build and sell machines, but he does not own the AFM license. The machines he builds can only be sold while the terms of that license is active, and each machine he builds might even require license owner approval before he can sell anything. Any end user who buys a machine from Bob, owns the physical machine, and can resell those machines, but they also did not get a transfer of licensing rights to AFM, so they can't take that machine and build 3 copies of it and sell them. If Bob loses the license, he might be able to still sell his remaining machines, but depending on the licensing agreement and the method that he lost the license, he may not. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Digital licensing laws need to be updated
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