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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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<blockquote data-quote="Mike Reitmeyer" data-source="post: 203099" data-attributes="member: 132"><p>Please put your DX11 bug reports here. Also look over current issues to make sure you aren't reporting duplicate issues.</p><p></p><p>Changelist:</p><p></p><p>Version 1.37.12</p><p> - Fixed highwire multiball on CV</p><p> - JackBot collision updates.</p><p></p><p>Version 1.37.11</p><p> - Various Black Knight fixes (Thanks to Scott)</p><p> + 3rd ball stuck in lock bug fixed</p><p> + During magna save, ball now shakes realistically before coming to a stop </p><p> + Multiball Lightshow added</p><p> + Sound will now play after ball releases from trap</p><p> + When activating multiball from lower lock, the top balls should now release BEFORE bottom ball</p><p> + Lower eject sound is firing when the ball gets released from trap instead of when it enters trap</p><p> + New collision for post added</p><p> + Tuning for ramps so ball is less likely to fly off table on harder shots.</p><p> + After magna save, ball entering inlane should now give the correct score.</p><p> + Fixed DX11 lighting</p><p> - Updated JackBot with translations</p><p></p><p>Version 1.37.10</p><p> - Fixed load times</p><p> - Fixed more draw order problems with HH</p><p> - Fixed mouse not controlling secondary flippers</p><p> - Fixed GI on JackBot</p><p> - Fixed crash on changing music volume</p><p></p><p>Version 1.37.9</p><p> - Forced 60fps on DX11</p><p> - Fixed ball visiblity when on top of HH glass</p><p> - Added more resolutions to configuration utility</p><p> - Fixed UI in resolutions lower than 1080</p><p> - Added option in the config utility to brigthen the ball, default is off.</p><p> - Fixed messed up lamps on Dr Dude</p><p> - Fixed draw order on Medieval Madness pop bumpers</p><p> - Fixed ball shadows</p><p> - Art and tuning tweaks on JackBot (DX9 and DX11)</p><p></p><p>Version 1.37.8</p><p> - Jackbot goal fixes</p><p> - Jackbot tuning update</p><p> - HRC mini dmd working properly (resource didn't copy correctly in 1.37.7</p><p> - Fixed hang when changing sound properties</p><p> - Fixed main menu music and other generic sounds in DX11 version to use the 44k versions.</p><p></p><p>Version 1.37.7</p><p> - Fixed spelling on Anisotropy</p><p> - Fixed mouse lag issue</p><p> - Fixed missing title screen so it matches DX9 version</p><p> - Cirqus now has 7 variations of neon light bulb, like DX9 version.</p><p> - Fixed logout crash</p><p> - Fixed login screen to match DX9</p><p> - Added slider for overall light brightness</p><p> - Fixed SS crate multiball bug where balls get stuck and rack up points</p><p> - Fixed mouse controls for flippers</p><p> - Fixed Whirlwind GI</p><p> - Fixed mini dmd on Ripleys and HRC</p><p> - Fixed TAF custom balls</p><p></p><p>Version 1.37.6</p><p> - Fixed Cirqus boxes around flashers</p><p> - Portrait should work properly now.</p><p> - Fixed Game Setup showing head to head error.</p><p> - Add parameter "fps" (lower case only) to launch and it will show frame rate in lower left corner.</p><p> - Fixed configuration to set DX11 settings properly.</p><p> - Fixed instruction arrow being transparent.</p><p> - Fixed challenge button</p><p> - Fixed font size on main menu</p><p> - Fixed portrait options menu for TAF, position of Gold option</p><p></p><p>Version 1.37.5 (beta)</p><p> - DX11 public beta version</p></blockquote><p></p>
[QUOTE="Mike Reitmeyer, post: 203099, member: 132"] Please put your DX11 bug reports here. Also look over current issues to make sure you aren't reporting duplicate issues. Changelist: Version 1.37.12 - Fixed highwire multiball on CV - JackBot collision updates. Version 1.37.11 - Various Black Knight fixes (Thanks to Scott) + 3rd ball stuck in lock bug fixed + During magna save, ball now shakes realistically before coming to a stop + Multiball Lightshow added + Sound will now play after ball releases from trap + When activating multiball from lower lock, the top balls should now release BEFORE bottom ball + Lower eject sound is firing when the ball gets released from trap instead of when it enters trap + New collision for post added + Tuning for ramps so ball is less likely to fly off table on harder shots. + After magna save, ball entering inlane should now give the correct score. + Fixed DX11 lighting - Updated JackBot with translations Version 1.37.10 - Fixed load times - Fixed more draw order problems with HH - Fixed mouse not controlling secondary flippers - Fixed GI on JackBot - Fixed crash on changing music volume Version 1.37.9 - Forced 60fps on DX11 - Fixed ball visiblity when on top of HH glass - Added more resolutions to configuration utility - Fixed UI in resolutions lower than 1080 - Added option in the config utility to brigthen the ball, default is off. - Fixed messed up lamps on Dr Dude - Fixed draw order on Medieval Madness pop bumpers - Fixed ball shadows - Art and tuning tweaks on JackBot (DX9 and DX11) Version 1.37.8 - Jackbot goal fixes - Jackbot tuning update - HRC mini dmd working properly (resource didn't copy correctly in 1.37.7 - Fixed hang when changing sound properties - Fixed main menu music and other generic sounds in DX11 version to use the 44k versions. Version 1.37.7 - Fixed spelling on Anisotropy - Fixed mouse lag issue - Fixed missing title screen so it matches DX9 version - Cirqus now has 7 variations of neon light bulb, like DX9 version. - Fixed logout crash - Fixed login screen to match DX9 - Added slider for overall light brightness - Fixed SS crate multiball bug where balls get stuck and rack up points - Fixed mouse controls for flippers - Fixed Whirlwind GI - Fixed mini dmd on Ripleys and HRC - Fixed TAF custom balls Version 1.37.6 - Fixed Cirqus boxes around flashers - Portrait should work properly now. - Fixed Game Setup showing head to head error. - Add parameter "fps" (lower case only) to launch and it will show frame rate in lower left corner. - Fixed configuration to set DX11 settings properly. - Fixed instruction arrow being transparent. - Fixed challenge button - Fixed font size on main menu - Fixed portrait options menu for TAF, position of Gold option Version 1.37.5 (beta) - DX11 public beta version [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
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DX11 Public Beta Bugs
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