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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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<blockquote data-quote="davidhbrown" data-source="post: 203423" data-attributes="member: 4635"><p><strong>Monitor selection from the first Setup tab is not respected</strong></p><p></p><p>Monitor selection from the first Setup tab is not respected on vs 1.37.5 DX11 (beta). </p><p></p><p>I have three monitors connected to my K2000 card; the one I like to play pinball on is monitor #2, 1200x1920 (portrait). Works fine on standard version, but in the DX11 Beta, the game shows up on the primary QFHD monitor and while this is a decent card for a workstation, it can't quite handle TPA at that resolution (3840x2160)! I can drag the window to the desired monitor, but it doesn't switch to portrait proportions. I did drag it to my third monitor, a regular 1920x1080 screen and it looks very nice there. It is remembering which monitor was most recently used and subsequent starts put the window on that monitor.</p><p></p><p>Edit: Should also have mentioned that I set the back buffer to 1080x1920 as suggested in the main beta post and it is not display in portrait orientation either in the window or in fullscreen mode on the 1200x1920 monitor. Also tried setting the back buffer to 1200 wide by 1920 tall to match the monitor.</p></blockquote><p></p>
[QUOTE="davidhbrown, post: 203423, member: 4635"] [b]Monitor selection from the first Setup tab is not respected[/b] Monitor selection from the first Setup tab is not respected on vs 1.37.5 DX11 (beta). I have three monitors connected to my K2000 card; the one I like to play pinball on is monitor #2, 1200x1920 (portrait). Works fine on standard version, but in the DX11 Beta, the game shows up on the primary QFHD monitor and while this is a decent card for a workstation, it can't quite handle TPA at that resolution (3840x2160)! I can drag the window to the desired monitor, but it doesn't switch to portrait proportions. I did drag it to my third monitor, a regular 1920x1080 screen and it looks very nice there. It is remembering which monitor was most recently used and subsequent starts put the window on that monitor. Edit: Should also have mentioned that I set the back buffer to 1080x1920 as suggested in the main beta post and it is not display in portrait orientation either in the window or in fullscreen mode on the 1200x1920 monitor. Also tried setting the back buffer to 1200 wide by 1920 tall to match the monitor. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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