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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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DX11 Public Beta Bugs
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<blockquote data-quote="Pinballwiz45b" data-source="post: 204151" data-attributes="member: 1051"><p>V1.37.7 Bugs:</p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #FF0000"><strong>Muffled music/sounds on </strong></span><span style="color: #FF0000"><strong>Bride of Pin*Bot, Central Park, Cirqus Voltaire, FunHouse, Genie, No Good Gofers, Ripley's, Scared Stiff, Theatre of Magic, TotAN.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #FF0000"><strong>Missing floodlights on Lights Camera Action.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #008000"><strong>Cue Ball Wizard: SHOOT RAMP bulbs are in the wrong places. Even the flyers get it right.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #ff0000"><strong>Side GI (texture swap) in AFM has been carried over from DX9.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #ff0000"><strong>Fullscreen is not functional at this time. Known issue.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #ff0000"><strong>High Roller Casino: Slot DMD is x2 its size.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #008000"><strong>Ripley's Mini DMDs are blurry and unreadable.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #008000"><strong>The upper-left portion of Centaur's playfield (not the plastics) is missing, making it look like the objects are hovering over thin air. (You can see the leg holding up the table. Look closely below.)</strong></span></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Missing 1K spinner sound on High Speed. </span><span style="color: #0000ff">Sound is present in DX9, though.</span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">GI on Creature - overall lighting needs brightened</span><span style="color: #FF0000">.</span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Haunted House's bumpers needs GI.</span></strong></li> <li data-xf-list-type="ul"><span style="color: #008000"><strong>The fester and cousin IT custom balls are switched/broken, as well as the light bulb.</strong></span></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Centaur's backglass isn't lit.</span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Tee'd Off: 2nd Golf Ball isn't lighting up.</span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Centaur: 60 Bonus bulb is dim when lit.</span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Earthshaker: GI activity may need tuning (light brightness is fine; just on features like Match Up)</span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Fish Tales: Captive ball lights are too dim.</span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Champion Pub: Start Fight light sequence missing on both health bars:</span></strong> <a href="https://www.youtube.com/watch?v=CzFvBmwIx5g" target="_blank">https://www.youtube.com/watch?v=CzFvBmwIx5g</a></li> <li data-xf-list-type="ul"><span style="color: #008000"><strong>Addams Family: Swapping Custom Balls crashes the game.</strong></span></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">White Water: Occasional ball hops at Bigfoot Bluff's diverter. </span></strong><a href="http://youtu.be/9uFpTJeTld4" target="_blank">http://youtu.be/9uFpTJeTld4</a></li> <li data-xf-list-type="ul"><span style="color: #008000"><strong>Whirlwind's GI seems to be blinking when it needs those bulbs to turn off.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #008000"><strong>Great job on the lightning effects on Whirlwind, </strong></span><span style="color: #ff0000"><strong>but the light effects around the flashers remain on. </strong></span><a href="https://www.youtube.com/watch?v=wajnSB882p4" target="_blank">https://www.youtube.com/watch?v=wajnSB882p4</a></li> <li data-xf-list-type="ul"><strong><span style="color: #ff0000">Twilight Zone: Buildup sound for Multiball is overlapped by another sound.</span></strong></li> <li data-xf-list-type="ul"><span style="color: #800080"><strong>Also on Twilight Zone is the wronged Multiball startup light sequence alongside claiming a Jackpot, both being off sync when compared to the actual machine (DX9 has this problem as well). I think it's a problem with emulation in general.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #ff0000"><strong>Party Zone: There should be two separate types of solid GI color: Red and White. </strong></span><span style="color: #0000ff"><strong>There are flashers in there as well that separate from the GI overall (which are already in there).</strong></span><span style="color: #ff0000"><strong> Refer to the video below.</strong></span></li> <li data-xf-list-type="ul"><span style="color: #0000ff"><strong>Shutyertrap's and other users' mentions listed.</strong></span></li> </ul><p></p><p>[MEDIA=youtube]DEMlB5xj2MM[/MEDIA]</p></blockquote><p></p>
[QUOTE="Pinballwiz45b, post: 204151, member: 1051"] V1.37.7 Bugs: [LIST] [*][COLOR=#FF0000][B]Muffled music/sounds on [/B][/COLOR][COLOR=#FF0000][B]Bride of Pin*Bot, Central Park, Cirqus Voltaire, FunHouse, Genie, No Good Gofers, Ripley's, Scared Stiff, Theatre of Magic, TotAN.[/B][/COLOR] [*][COLOR=#FF0000][B]Missing floodlights on Lights Camera Action.[/B][/COLOR] [*][COLOR=#008000][B]Cue Ball Wizard: SHOOT RAMP bulbs are in the wrong places. Even the flyers get it right.[/B][/COLOR] [*][COLOR=#ff0000][B]Side GI (texture swap) in AFM has been carried over from DX9.[/B][/COLOR] [*][COLOR=#ff0000][B]Fullscreen is not functional at this time. Known issue.[/B][/COLOR] [*][COLOR=#ff0000][B]High Roller Casino: Slot DMD is x2 its size.[/B][/COLOR] [*][COLOR=#008000][B]Ripley's Mini DMDs are blurry and unreadable.[/B][/COLOR] [*][COLOR=#008000][B]The upper-left portion of Centaur's playfield (not the plastics) is missing, making it look like the objects are hovering over thin air. (You can see the leg holding up the table. Look closely below.)[/B][/COLOR] [*][B][COLOR=#ff0000]Missing 1K spinner sound on High Speed. [/COLOR][COLOR=#0000ff]Sound is present in DX9, though.[/COLOR][/B] [*][B][COLOR=#ff0000]GI on Creature - overall lighting needs brightened[/COLOR][COLOR=#FF0000].[/COLOR][/B] [*][B][COLOR=#ff0000]Haunted House's bumpers needs GI.[/COLOR][/B] [*][COLOR=#008000][B]The fester and cousin IT custom balls are switched/broken, as well as the light bulb.[/B][/COLOR] [*][B][COLOR=#ff0000]Centaur's backglass isn't lit.[/COLOR][/B] [*][B][COLOR=#ff0000]Tee'd Off: 2nd Golf Ball isn't lighting up.[/COLOR][/B] [*][B][COLOR=#ff0000]Centaur: 60 Bonus bulb is dim when lit.[/COLOR][/B] [*][B][COLOR=#ff0000]Earthshaker: GI activity may need tuning (light brightness is fine; just on features like Match Up)[/COLOR][/B] [*][B][COLOR=#ff0000]Fish Tales: Captive ball lights are too dim.[/COLOR][/B] [*][B][COLOR=#ff0000]Champion Pub: Start Fight light sequence missing on both health bars:[/COLOR][/B] [URL]https://www.youtube.com/watch?v=CzFvBmwIx5g[/URL] [*][COLOR=#008000][B]Addams Family: Swapping Custom Balls crashes the game.[/B][/COLOR] [*][B][COLOR=#ff0000]White Water: Occasional ball hops at Bigfoot Bluff's diverter. [/COLOR][/B][URL]http://youtu.be/9uFpTJeTld4[/URL] [*][COLOR=#008000][B]Whirlwind's GI seems to be blinking when it needs those bulbs to turn off.[/B][/COLOR] [*][COLOR=#008000][B]Great job on the lightning effects on Whirlwind, [/B][/COLOR][COLOR=#ff0000][B]but the light effects around the flashers remain on. [/B][/COLOR][URL]https://www.youtube.com/watch?v=wajnSB882p4[/URL] [*][B][COLOR=#ff0000]Twilight Zone: Buildup sound for Multiball is overlapped by another sound.[/COLOR][/B] [*][COLOR=#800080][B]Also on Twilight Zone is the wronged Multiball startup light sequence alongside claiming a Jackpot, both being off sync when compared to the actual machine (DX9 has this problem as well). I think it's a problem with emulation in general.[/B][/COLOR] [*][COLOR=#ff0000][B]Party Zone: There should be two separate types of solid GI color: Red and White. [/B][/COLOR][COLOR=#0000ff][B]There are flashers in there as well that separate from the GI overall (which are already in there).[/B][/COLOR][COLOR=#ff0000][B] Refer to the video below.[/B][/COLOR] [*][COLOR=#0000ff][B]Shutyertrap's and other users' mentions listed.[/B][/COLOR] [/LIST] [MEDIA=youtube]DEMlB5xj2MM[/MEDIA] [/QUOTE]
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The Pinball Arcade / Farsight Studios
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The Pinball Arcade / Farsight Studios
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DX11 Public Beta Bugs
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