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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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<blockquote data-quote="Klopek" data-source="post: 204466" data-attributes="member: 423"><p>It's probably been said but the Pinball Arcade intro music sounds like a compressed mess again. This was fixed in the Dx9 version a very long time ago. It worries me that the versions differ like this! How many other little fixes have been forgotten?</p><p></p><p>Any word as to when we'll get 2560 added as an option in backbuffer settings? Is there a way to manually edit the config files to force this? I'm running the game at 4K and it's dropping my performance on some tables into the 40s. I'd like to render at my native 2560x1440 (or reverse that for portrait).</p></blockquote><p></p>
[QUOTE="Klopek, post: 204466, member: 423"] It's probably been said but the Pinball Arcade intro music sounds like a compressed mess again. This was fixed in the Dx9 version a very long time ago. It worries me that the versions differ like this! How many other little fixes have been forgotten? Any word as to when we'll get 2560 added as an option in backbuffer settings? Is there a way to manually edit the config files to force this? I'm running the game at 4K and it's dropping my performance on some tables into the 40s. I'd like to render at my native 2560x1440 (or reverse that for portrait). [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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