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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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<blockquote data-quote="Mike Reitmeyer" data-source="post: 205612" data-attributes="member: 132"><p>When you load in resources you update the app in between. If you lock to 60fps, then any time not used in the 16.667ms frame, is waited on. SO say you load a file in 1ms, there are 15.667ms left in the frame. It'll wait till those ms are up before loading the next file. Thus making each file take 17ms to load instead of 1.</p><p></p><p>The fix was to not lock the framerate unless we are in the table ready to play.</p><p></p><p></p><p>New build will be later today. I usually make them between 3 and 5pm PST, depending one when I'm done for the day. Today, probably closer to 5.</p></blockquote><p></p>
[QUOTE="Mike Reitmeyer, post: 205612, member: 132"] When you load in resources you update the app in between. If you lock to 60fps, then any time not used in the 16.667ms frame, is waited on. SO say you load a file in 1ms, there are 15.667ms left in the frame. It'll wait till those ms are up before loading the next file. Thus making each file take 17ms to load instead of 1. The fix was to not lock the framerate unless we are in the table ready to play. New build will be later today. I usually make them between 3 and 5pm PST, depending one when I'm done for the day. Today, probably closer to 5. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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