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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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<blockquote data-quote="seattlemark" data-source="post: 207383" data-attributes="member: 1959"><p>Under DX11, I could go to a max MSAA of 4 (with Quality of 100) on my AMD R7770, without affecting the fps on most of the the tables under DX11. But even with a MSAA of 4, with some tables such as CV and Black Hole it was crawling under DX11 for me. That's resolved for me with the more powerful GTX 960. And by using this very helpful 2013 post: <a href="http://digitalpinballfans.com/showthread.php/6402-Higher-Quality-AA-For-Nvidia-Cards-Guide?p=113091&viewfull=1#post113091" target="_blank">http://digitalpinballfans.com/showthread.php/6402-Higher-Quality-AA-For-Nvidia-Cards-Guide?p=113091&viewfull=1#post113091</a> , it's now helping me with the jaggies on this NVidia card. (Helping a great deal with DX9, but helping some with DX11 as well). (On my AMD Card the following Catalyst Control Center settings would give me a huge improvement with the jaggies under DX9: Anti-Aliasing Mode = Override applications settings; Anti-Aliasing = 12x, Filter=Edge Detect, Anti-Aliasing=Supersampling)</p></blockquote><p></p>
[QUOTE="seattlemark, post: 207383, member: 1959"] Under DX11, I could go to a max MSAA of 4 (with Quality of 100) on my AMD R7770, without affecting the fps on most of the the tables under DX11. But even with a MSAA of 4, with some tables such as CV and Black Hole it was crawling under DX11 for me. That's resolved for me with the more powerful GTX 960. And by using this very helpful 2013 post: [url]http://digitalpinballfans.com/showthread.php/6402-Higher-Quality-AA-For-Nvidia-Cards-Guide?p=113091&viewfull=1#post113091[/url] , it's now helping me with the jaggies on this NVidia card. (Helping a great deal with DX9, but helping some with DX11 as well). (On my AMD Card the following Catalyst Control Center settings would give me a huge improvement with the jaggies under DX9: Anti-Aliasing Mode = Override applications settings; Anti-Aliasing = 12x, Filter=Edge Detect, Anti-Aliasing=Supersampling) [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Bugs
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