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Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
EM; root for a classic.
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<blockquote data-quote="Jutter" data-source="post: 50262" data-attributes="member: 1897"><p>If Big Shot were to remain the only EM of the lot, that wouldn't entirely do the EM era justice. Suggestions for admirable EM candidates have probably been proposed before but I thought I'd create a structured hub, for FarSight to perhaps draw upon for inspiration.</p><p></p><p>I propose a standerized format, that provides rellevant info in a structured manner, leaving some extra room for personal notes at the end.</p><p></p><p>1. Name/manufactorer/year (IPDB link)</p><p>2. Features</p><p>3. Additional notes (Hystoric importance, why would it make a worthwhile addition to the fold, or if you can't help yourself, why it has sentimental value to you)</p><p></p><p></p><p>For starters, and for example </p><p>--------------------</p><p></p><p>FOUR MILLION BC</p><p>Bally 1970</p><p><a href="http://www.ipdb.org/machine.cgi?gid=935" target="_blank">http://www.ipdb.org/machine.cgi?gid=935</a></p><p></p><p>Skill rampshot, kickback, ball return gate, multiball, zipper flippers, kick out hole</p><p></p><p>Maybe this table wasn't quite novel enough to be a first of it's kind markingpoint, and the zipper flippers are a relatively antique gimmick, but with stuff like a ramp skillshot, a kickback, and multiball 14 MILLION BC is anything but prehistoric, and even in many respects ironicly ahead of it's time. In spite of it's lack of electronic bleeps and bloops, nevermind speech, this table in many respects feels more progressive, more modern, than GENIE or GORGAR, which is impressive for a table from 1970.</p><p><strong>What would make this table a worthwhile addition</strong> in particular though, if I'm to believe the PinMAME recreation, is it's multiplayer potential. The (volcano and/or tarpit) multiball carries over from one player to the next, which adds a hillarious dimension to playing a game against a buddy. Oh yeah, and the Pinball Arcade wouldn't be whole without at least one zipper-flipper table. Make it this one.</p><p></p><p>-------------------------</p><p></p><p>I'll also include some links to previously made suggestions</p><p></p><p><a href="http://digitalpinballfans.com/showthread.php/3094-Gameplan-EM-tables?p=49425&viewfull=1#post49425" target="_blank">http://digitalpinballfans.com/showthread.php/3094-Gameplan-EM-tables?p=49425&viewfull=1#post49425</a></p><p><a href="http://digitalpinballfans.com/showthread.php/3094-Gameplan-EM-tables?p=49015&viewfull=1#post49015" target="_blank">http://digitalpinballfans.com/showthread.php/3094-Gameplan-EM-tables?p=49015&viewfull=1#post49015</a></p><p>(Feel free to post a link to your earlier EM suggestion.)</p><p></p><p>If there are to be any additional EM's in the future, which one should it be? Go ahead; root for your favorite here.</p></blockquote><p></p>
[QUOTE="Jutter, post: 50262, member: 1897"] If Big Shot were to remain the only EM of the lot, that wouldn't entirely do the EM era justice. Suggestions for admirable EM candidates have probably been proposed before but I thought I'd create a structured hub, for FarSight to perhaps draw upon for inspiration. I propose a standerized format, that provides rellevant info in a structured manner, leaving some extra room for personal notes at the end. 1. Name/manufactorer/year (IPDB link) 2. Features 3. Additional notes (Hystoric importance, why would it make a worthwhile addition to the fold, or if you can't help yourself, why it has sentimental value to you) For starters, and for example -------------------- FOUR MILLION BC Bally 1970 [url]http://www.ipdb.org/machine.cgi?gid=935[/url] Skill rampshot, kickback, ball return gate, multiball, zipper flippers, kick out hole Maybe this table wasn't quite novel enough to be a first of it's kind markingpoint, and the zipper flippers are a relatively antique gimmick, but with stuff like a ramp skillshot, a kickback, and multiball 14 MILLION BC is anything but prehistoric, and even in many respects ironicly ahead of it's time. In spite of it's lack of electronic bleeps and bloops, nevermind speech, this table in many respects feels more progressive, more modern, than GENIE or GORGAR, which is impressive for a table from 1970. [b]What would make this table a worthwhile addition[/b] in particular though, if I'm to believe the PinMAME recreation, is it's multiplayer potential. The (volcano and/or tarpit) multiball carries over from one player to the next, which adds a hillarious dimension to playing a game against a buddy. Oh yeah, and the Pinball Arcade wouldn't be whole without at least one zipper-flipper table. Make it this one. ------------------------- I'll also include some links to previously made suggestions [url]http://digitalpinballfans.com/showthread.php/3094-Gameplan-EM-tables?p=49425&viewfull=1#post49425[/url] [url]http://digitalpinballfans.com/showthread.php/3094-Gameplan-EM-tables?p=49015&viewfull=1#post49015[/url] (Feel free to post a link to your earlier EM suggestion.) If there are to be any additional EM's in the future, which one should it be? Go ahead; root for your favorite here. [/QUOTE]
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