"Event" Camera

Mike Reitmeyer

FarSight Employee
Mar 13, 2012
1,735
1
I just put in an option to toggle the special event cameras on/off. Example of the event camera would be zooming in on the gumball machine in TZ, or zooming on the ringmaster in CV.

Since mobile versions are still in submission, this will be added in the next submission.
 

PiN WiZ

Mod & Forum Superstar
Staff member
Feb 22, 2012
4,158
1
Great news Mike. This should aleve most of the camera issues on many of the tables. Since Andriod doesn't require you guys to submit early, will we see this option with the update later on today?
 

Mike Reitmeyer

FarSight Employee
Mar 13, 2012
1,735
1
As Jeff said, Ryan submitted the build before he went on vacation. So it'll be in the next update after today.
 

kimkom

Member
Jan 28, 2013
914
1
Nice new option, Mike. Thanks.

I like the event cameras, they provide a chance to see the table details in more.. er.. detail :)

The Rudy cam in Funhouse is cool. I can see why some may like to switch them off though.
 

Kevlar

New member
Feb 20, 2012
2,631
0
I like the close ups too, I just hope this toggle doesn't deflect Farsight from actually fixing troublesome cameras like the mixmaster.
 

Gord Lacey

Site Founder
Staff member
Feb 19, 2012
1,991
3
Mike, does this also disable the zoom for "Fight the Power" in TZ? That's the only thing I can think of where zoom is actually helpful.
 

smbhax

Active member
Apr 24, 2012
1,803
5
What about the camera pan up to show the spinning bonus select thing on the backglass of Scared Stiff? Without that camera move you won't be able to select the one you want. (Otherwise this sounds like a great option!)
 

PiN WiZ

Mod & Forum Superstar
Staff member
Feb 22, 2012
4,158
1
What about the camera pan up to show the spinning bonus select thing on the backglass of Scared Stiff? Without that camera move you won't be able to select the one you want. (Otherwise this sounds like a great option!)

You can always turn the events camera back on for the few tables that actually depend on it such as events taking place on the backglass and the mini playfield on The Twilight Zone.
 

smbhax

Active member
Apr 24, 2012
1,803
5
You can always turn the events camera back on for the few tables that actually depend on it such as events taking place on the backglass and the mini playfield on The Twilight Zone.

Yeah I guess, but ideally they'd be able to flag absolutely gameplay-critical ones (like the SS backglass--that's the only one I can think of; the aiming view for the guns in ST:TNG is nice but not absolutely necessary) so that they still function even when the event camera is turned off--because you can't see the active part of the table at all without that camera view.
 

Bowflex

New member
Feb 21, 2012
2,287
1
I always thought it took away the complete "event" experience when you destroy a castle on Medieval Madness. I like that it will be an option but I think some things you miss the details of things occurring with lights and such on the rest of the table when you are zoomed in.
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
I always thought it took away the complete "event" experience when you destroy a castle on Medieval Madness. I like that it will be an option but I think some things you miss the details of things occurring with lights and such on the rest of the table when you are zoomed in.

Bride of Pinbot is one such table. The light show is cool during transformations.
 

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