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Farsight Studios
The Pinball Arcade / Farsight Studios
Exactly how are TPA tables easier than the real thing?
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<blockquote data-quote="Dinosaur Toy" data-source="post: 62663" data-attributes="member: 1216"><p>The way I see it, no matter how advanced the physics simulation there will always be one big cheat: the ability to nudge the table easily, precisely, and get the nudge you want 100% of the time.</p><p></p><p>Since, let's face it, RL pinball machines are designed to drain the ball and take your quarter. Nudging the table was a counter to this, to partially defeat the tablet's intrinsic design. But nudging a table is hard in real life. So a digital pinball table that supports easy nudging, will always be a lot easier than playing the real thing.</p><p></p><p>I'm not even complaining about that, just thinking that's the way it is.</p></blockquote><p></p>
[QUOTE="Dinosaur Toy, post: 62663, member: 1216"] The way I see it, no matter how advanced the physics simulation there will always be one big cheat: the ability to nudge the table easily, precisely, and get the nudge you want 100% of the time. Since, let's face it, RL pinball machines are designed to drain the ball and take your quarter. Nudging the table was a counter to this, to partially defeat the tablet's intrinsic design. But nudging a table is hard in real life. So a digital pinball table that supports easy nudging, will always be a lot easier than playing the real thing. I'm not even complaining about that, just thinking that's the way it is. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Exactly how are TPA tables easier than the real thing?
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