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Farsight Studios
The Pinball Arcade / Farsight Studios
Exactly how are TPA tables easier than the real thing?
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<blockquote data-quote="neilpinbot" data-source="post: 66180" data-attributes="member: 286"><p>Hi, I still "IMO" think that the kick-outs in TPA are too 100% perfect, on TZ for instance you know 100% that you can dead flipper pass from the slot machine and catch the ball on the left flipper, there is zero chance that the ball might have a bit more speed one time and roll of the end of the flipper if you try to catch it or if the ball was slightly slower it would hit the left flipper too close to the tip to catch it. I have not had chance to play a lot real pinball in a lot of years so you could be correct about the precision on a well maintained machine.</p></blockquote><p></p>
[QUOTE="neilpinbot, post: 66180, member: 286"] Hi, I still "IMO" think that the kick-outs in TPA are too 100% perfect, on TZ for instance you know 100% that you can dead flipper pass from the slot machine and catch the ball on the left flipper, there is zero chance that the ball might have a bit more speed one time and roll of the end of the flipper if you try to catch it or if the ball was slightly slower it would hit the left flipper too close to the tip to catch it. I have not had chance to play a lot real pinball in a lot of years so you could be correct about the precision on a well maintained machine. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Exactly how are TPA tables easier than the real thing?
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