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Zen Studios
Table Talk: Williams Pinball
Experiences with free tables so far on Pinball FX early access.
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<blockquote data-quote="Zaphod77" data-source="post: 297205" data-attributes="member: 2101"><p>got back to funhouse, and cracked 100 million. in theory it's infinitable. in practice all it takes is ONE mistake and the table can and will kick you to the curb FAST. Drains off rudy are rare but DO happen enough to mess with you. Drains after trying to backhand the ramp are rare, buu CAN happen. you really need to focus to beat this table. But i shouldn't be able to trap and backhand the ramp 10 times in a row to relight lock. The trap can fail, but you can recover from it if you realize it is about to fail. You CAN live catch the kickout, and CAN trap it on left with a very well timed flip and hold. if i hadn't figured out the latter trick, the table would be beating me down HARD. Also another trick. shoot right orbit and hold flipper for a free trapdoor. works very well in midnight multiball. backhand ramp. trap. shoot orbit, hold both flippers wait for ball to go into trapdoor and return to lower left flipper. backhand the ramp, trap, shoot right orbit... </p><p></p><p>Lock is dead simple from a trap on left. Mirror is dead simple from a trap on the right. These are shots you will probably never miss once you find them. Ramp is shootable from a trap on either flipper, though not as easy as the other two shots.</p><p></p><p>Mirror can be shot on the fly from either flipper (and is worth it for the temporary mirror lights), but messing the shot up can have very bad results.</p><p></p><p>Note that a 200 million score is not unheard of on a real funhouse if you have really learned it well and the trapdoor shot flows okay and you don't drain off the gangway shots.</p><p></p><p>Space Station is just as evil as it was before. But i still broke 6 million, and really felt i earned it.</p></blockquote><p></p>
[QUOTE="Zaphod77, post: 297205, member: 2101"] got back to funhouse, and cracked 100 million. in theory it's infinitable. in practice all it takes is ONE mistake and the table can and will kick you to the curb FAST. Drains off rudy are rare but DO happen enough to mess with you. Drains after trying to backhand the ramp are rare, buu CAN happen. you really need to focus to beat this table. But i shouldn't be able to trap and backhand the ramp 10 times in a row to relight lock. The trap can fail, but you can recover from it if you realize it is about to fail. You CAN live catch the kickout, and CAN trap it on left with a very well timed flip and hold. if i hadn't figured out the latter trick, the table would be beating me down HARD. Also another trick. shoot right orbit and hold flipper for a free trapdoor. works very well in midnight multiball. backhand ramp. trap. shoot orbit, hold both flippers wait for ball to go into trapdoor and return to lower left flipper. backhand the ramp, trap, shoot right orbit... Lock is dead simple from a trap on left. Mirror is dead simple from a trap on the right. These are shots you will probably never miss once you find them. Ramp is shootable from a trap on either flipper, though not as easy as the other two shots. Mirror can be shot on the fly from either flipper (and is worth it for the temporary mirror lights), but messing the shot up can have very bad results. Note that a 200 million score is not unheard of on a real funhouse if you have really learned it well and the trapdoor shot flows okay and you don't drain off the gangway shots. Space Station is just as evil as it was before. But i still broke 6 million, and really felt i earned it. [/QUOTE]
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Table Talk: Williams Pinball
Experiences with free tables so far on Pinball FX early access.
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