Normal
Could you please add an option to have a fake reflection texture mapped to the ball when reflections are turned off?As it is now the ball texture looks pretty bad, especially on tables with captive balls which DO have pre-rendered reflections on them (unless you task switch out of the game, then they are not re-generated when you switch back).
Could you please add an option to have a fake reflection texture mapped to the ball when reflections are turned off?
As it is now the ball texture looks pretty bad, especially on tables with captive balls which DO have pre-rendered reflections on them (unless you task switch out of the game, then they are not re-generated when you switch back).