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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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XBox 360
Farsight comes clean on issues with 360 platform
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<blockquote data-quote="Mike Reitmeyer" data-source="post: 32898" data-attributes="member: 132"><p>Serenseven is correct. (I'm guessing he came to this conclusion from my previous posts). Zen has the advantage of designing the tables to work within thier framework of code, where we have to design the framework to work with the tables.</p><p></p><p>Gameroom has the advantage of all the inputs and outputs are the same for every single Atari game. So emulating it is straightforward. The special features and toys on a pinball table all behave differently.</p><p></p><p>Rockband has the advantage of just needing a music file plus timings for all the moments where you hit the correct buttons. They don't need to patch cause no executable code is necessary.</p><p></p><p>It's impossible for me to write the code for every table ahead of time. So a patch is necessary to add new tables. Even if we put the code in DLL form in the DLC, it would require lengthy approvals and submission fees for each DLC. And then instead of being able to say 3 packs with one patch, we would have to do separate certifications for each pack.</p><p></p><p>The problem is like he said with TOM. Each table has some special toys on it that don't behave the same as toys on another table, so it's really hard to program for that ahead of time without doing the table.</p></blockquote><p></p>
[QUOTE="Mike Reitmeyer, post: 32898, member: 132"] Serenseven is correct. (I'm guessing he came to this conclusion from my previous posts). Zen has the advantage of designing the tables to work within thier framework of code, where we have to design the framework to work with the tables. Gameroom has the advantage of all the inputs and outputs are the same for every single Atari game. So emulating it is straightforward. The special features and toys on a pinball table all behave differently. Rockband has the advantage of just needing a music file plus timings for all the moments where you hit the correct buttons. They don't need to patch cause no executable code is necessary. It's impossible for me to write the code for every table ahead of time. So a patch is necessary to add new tables. Even if we put the code in DLL form in the DLC, it would require lengthy approvals and submission fees for each DLC. And then instead of being able to say 3 packs with one patch, we would have to do separate certifications for each pack. The problem is like he said with TOM. Each table has some special toys on it that don't behave the same as toys on another table, so it's really hard to program for that ahead of time without doing the table. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
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Farsight comes clean on issues with 360 platform
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