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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Farsight, we're breaking up - It's not me, it's you...
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<blockquote data-quote="night" data-source="post: 200281" data-attributes="member: 493"><p>No no no, let's not talk about engines and the lack off, that is a weak excuse! For more than 1,5 years I have been advocating for bake-in lighting fx and shadows on TPA playfield images. You don't need an engine to do just that! We can see this was reasonably well done on the older tables and completely abscent on (for example) Cyclone and many, many others. What Farsight is doing now is making the 3D elements and applying the texture maps, just as they are scanned in. This can be done if you have a dynamic lighting fx engine who takes care of shadows and highlights. Farsight does not have such a thing so then they must simulate this by first applying the lighting fx and shadows on the image-maps, and then apply it on the 3D elements. This will make a night and day difference! (Again, see the old tables). Forget about Farsights engine, making good image maps with at least some shadows is something every reasonably well talented graphic artist can do. And Farsight does not do that, and so the results are flat, lifeless and unappealing.</p></blockquote><p></p>
[QUOTE="night, post: 200281, member: 493"] No no no, let's not talk about engines and the lack off, that is a weak excuse! For more than 1,5 years I have been advocating for bake-in lighting fx and shadows on TPA playfield images. You don't need an engine to do just that! We can see this was reasonably well done on the older tables and completely abscent on (for example) Cyclone and many, many others. What Farsight is doing now is making the 3D elements and applying the texture maps, just as they are scanned in. This can be done if you have a dynamic lighting fx engine who takes care of shadows and highlights. Farsight does not have such a thing so then they must simulate this by first applying the lighting fx and shadows on the image-maps, and then apply it on the 3D elements. This will make a night and day difference! (Again, see the old tables). Forget about Farsights engine, making good image maps with at least some shadows is something every reasonably well talented graphic artist can do. And Farsight does not do that, and so the results are flat, lifeless and unappealing. [/QUOTE]
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Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Farsight, we're breaking up - It's not me, it's you...
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