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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Farsight, we're breaking up - It's not me, it's you...
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<blockquote data-quote="night" data-source="post: 200311" data-attributes="member: 493"><p>True, I have been working on new physics since the introduction of the new engine a couple of weeks ago. I think the new physics are good, especially compared to the old, but they are a bit too fast and frantic compared to real physics. Looking at vids of real Zacc tables, some are extremely slow, others behave faster. </p><p>Finding a realistic approach takes a lot of testing. The thing is, like you said, each table plays different and seems to behave different. </p><p></p><p>@Baron posted new physics settings as well in a thread, but I can't find them anymore. Perhaps we can start a new physics thread and post physics experiments over there. Overall I think the new physics are great, but it just needs a little tune down.</p></blockquote><p></p>
[QUOTE="night, post: 200311, member: 493"] True, I have been working on new physics since the introduction of the new engine a couple of weeks ago. I think the new physics are good, especially compared to the old, but they are a bit too fast and frantic compared to real physics. Looking at vids of real Zacc tables, some are extremely slow, others behave faster. Finding a realistic approach takes a lot of testing. The thing is, like you said, each table plays different and seems to behave different. @Baron posted new physics settings as well in a thread, but I can't find them anymore. Perhaps we can start a new physics thread and post physics experiments over there. Overall I think the new physics are great, but it just needs a little tune down. [/QUOTE]
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Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Farsight, we're breaking up - It's not me, it's you...
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