Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Farsight's missed opportunities and possible explosion going forward
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="soundwave106" data-source="post: 237146" data-attributes="member: 3746"><p>Poker stars of pinball, no (gambiling's going down a very bad area considering pinball's past). Freemium would also be an awful direction to head in as well (well, at least from my perspective, I dislike freemium games).</p><p></p><p>Turn based head to head of some sort should be technically be possible. Many emulators support some form of head to head (eg via Kaillera). </p><p></p><p>I think it is probably would be somewhat of a challenge to get head to head code working lag free (Kaillera reportedly isn't, and the physics involved in pinball probably are a bit heavier than a platformer).</p><p></p><p>I'm not sure how practical it is to develop head to head for all platforms. Particularly mobile, where bandwidth is limited. Should be fine on Steam / PC or the consoles.</p><p></p><p>Developer resources and priorities are probably the big reason why you don't see it. I honestly haven't seen a *lot* of people ask for head to head in the forums etc. More people ask for table X or Y to be emulated. So that's what Farsight developers probably concentrate on. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="soundwave106, post: 237146, member: 3746"] Poker stars of pinball, no (gambiling's going down a very bad area considering pinball's past). Freemium would also be an awful direction to head in as well (well, at least from my perspective, I dislike freemium games). Turn based head to head of some sort should be technically be possible. Many emulators support some form of head to head (eg via Kaillera). I think it is probably would be somewhat of a challenge to get head to head code working lag free (Kaillera reportedly isn't, and the physics involved in pinball probably are a bit heavier than a platformer). I'm not sure how practical it is to develop head to head for all platforms. Particularly mobile, where bandwidth is limited. Should be fine on Steam / PC or the consoles. Developer resources and priorities are probably the big reason why you don't see it. I honestly haven't seen a *lot* of people ask for head to head in the forums etc. More people ask for table X or Y to be emulated. So that's what Farsight developers probably concentrate on. :cool: [/QUOTE]
Verification
Post reply
Members online
No members online now.
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Farsight's missed opportunities and possible explosion going forward
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top