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Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Rescue 911 (1994)
First impressions...
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<blockquote data-quote="FrankenBall" data-source="post: 236476" data-attributes="member: 5220"><p>First game, two standard goals down. Feels like it came out with the same thumbprint as Tee'd Off. Thematically it's........very earnest. The dramatic seriousness of "saving lives" is pretty heavy-handed. It bears the stamp of its network sponsor, writ large. I like the left pocket, and the ramp shot's not very hard. Ball comes down quick through the return lanes. Multiball seems shortish, but that's my fumble fingers. Not for a minute be put in the class of Bally, Williams, OR Bally/Williams of this period in time. Dot Matrix work is strong, but distracting still at first play. The table art is goofy and....cartoon garish. I know, it's pinball, I should expect refinement? Still compared with graphics on playfields of competitors of its day it seems underdeveloped. No bugs found yet in play as far as the portover goes. Uptable flipper is easy to miss, gonna be working that dual shot to the cumulative hole and the path to the left of it. Not so disappointing in gameplay thus far, but it does aesthetically leave me distincly underwhelmed. It's hard to find table info like Extra Ball target etc through the loud obnoxious art.</p></blockquote><p></p>
[QUOTE="FrankenBall, post: 236476, member: 5220"] First game, two standard goals down. Feels like it came out with the same thumbprint as Tee'd Off. Thematically it's........very earnest. The dramatic seriousness of "saving lives" is pretty heavy-handed. It bears the stamp of its network sponsor, writ large. I like the left pocket, and the ramp shot's not very hard. Ball comes down quick through the return lanes. Multiball seems shortish, but that's my fumble fingers. Not for a minute be put in the class of Bally, Williams, OR Bally/Williams of this period in time. Dot Matrix work is strong, but distracting still at first play. The table art is goofy and....cartoon garish. I know, it's pinball, I should expect refinement? Still compared with graphics on playfields of competitors of its day it seems underdeveloped. No bugs found yet in play as far as the portover goes. Uptable flipper is easy to miss, gonna be working that dual shot to the cumulative hole and the path to the left of it. Not so disappointing in gameplay thus far, but it does aesthetically leave me distincly underwhelmed. It's hard to find table info like Extra Ball target etc through the loud obnoxious art. [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Rescue 911 (1994)
First impressions...
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