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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Indy 500 (1995)
First Impressions...
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<blockquote data-quote="MisterVercetti" data-source="post: 243553" data-attributes="member: 5443"><p>A noteworthy bug I've noticed (at least in the PC version) is that the Pit Stop diverter, as often as not, doesn't work properly during the start of Pit Multiball. It's supposed to release the ball currently locked back into play if the active ball goes into the Speedway kicker, but either the diverter doesn't disengage long enough, or the collision detection is off, because the original ball often just jumps back into the lock, which means both balls get stuck until the Pit times out.</p><p></p><p>At least this isn't in the realm of game-breaker since, in some players' opinion (and certainly mine), it's best just to let it time out anyway, but it can be a real buzzkill for those trying to go for a fast Pit time (especially since the ball is supposed to release to the left flipper for another shot at the ramp).</p><p></p><p>Edit: And as I type, shutyertrap beats me to it. Go figure.</p><p></p><p>Also, speaking of the UI, is the table graphic for TX showing up on this game's screen for anyone else?</p><p></p><p>Screenshot: <a href="https://s32.postimg.org/6v0rccct1/20160705121317_1.jpg" target="_blank">https://s32.postimg.org/6v0rccct1/20160705121317_1.jpg</a> (too big to post directly)</p></blockquote><p></p>
[QUOTE="MisterVercetti, post: 243553, member: 5443"] A noteworthy bug I've noticed (at least in the PC version) is that the Pit Stop diverter, as often as not, doesn't work properly during the start of Pit Multiball. It's supposed to release the ball currently locked back into play if the active ball goes into the Speedway kicker, but either the diverter doesn't disengage long enough, or the collision detection is off, because the original ball often just jumps back into the lock, which means both balls get stuck until the Pit times out. At least this isn't in the realm of game-breaker since, in some players' opinion (and certainly mine), it's best just to let it time out anyway, but it can be a real buzzkill for those trying to go for a fast Pit time (especially since the ball is supposed to release to the left flipper for another shot at the ramp). Edit: And as I type, shutyertrap beats me to it. Go figure. Also, speaking of the UI, is the table graphic for TX showing up on this game's screen for anyone else? Screenshot: [url]https://s32.postimg.org/6v0rccct1/20160705121317_1.jpg[/url] (too big to post directly) [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Indy 500 (1995)
First Impressions...
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