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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
WHO dunnit (1995)
First Impressions
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<blockquote data-quote="superballs" data-source="post: 138656" data-attributes="member: 341"><p>To catch a killer is something you need to make swiftly and calmly.</p><p>First shot, the right taxi, will send the ball STDM real fast if you hit the left post off the left flipper. The fact that you know it's going to change to the other shot just adds pressure to hit it quick. Keep calm and shoot that...then when it screams around the loop, leave the left flipper dead and nudge to the right and the ball will bounce to the right flipper and give you plenty of time to line up the shot.</p><p></p><p>I find the phone to be the hardest shot to hit consistently so I do agree with you there. If you don't think you will get it...slow down, park the ball on the left flipper (or the right if you prefer to hit the taxi from there) and wait for the phone to time out, even if you have to do it over again, it's an easy 25 million just to hit the taxi shot again.</p><p></p><p>Personally, I like how the table doesn't force you to focus on any one shot over and over and over again.</p><p></p><p>The table is fairly easy to figure out more or less after a few games. The table seems to reward making almost any shot, which makes it seem easy but bricking the few key shots can prove to be major drain hazards. The theme and play mechanics offset the ease by making each case feel somewhat unique.</p></blockquote><p></p>
[QUOTE="superballs, post: 138656, member: 341"] To catch a killer is something you need to make swiftly and calmly. First shot, the right taxi, will send the ball STDM real fast if you hit the left post off the left flipper. The fact that you know it's going to change to the other shot just adds pressure to hit it quick. Keep calm and shoot that...then when it screams around the loop, leave the left flipper dead and nudge to the right and the ball will bounce to the right flipper and give you plenty of time to line up the shot. I find the phone to be the hardest shot to hit consistently so I do agree with you there. If you don't think you will get it...slow down, park the ball on the left flipper (or the right if you prefer to hit the taxi from there) and wait for the phone to time out, even if you have to do it over again, it's an easy 25 million just to hit the taxi shot again. Personally, I like how the table doesn't force you to focus on any one shot over and over and over again. The table is fairly easy to figure out more or less after a few games. The table seems to reward making almost any shot, which makes it seem easy but bricking the few key shots can prove to be major drain hazards. The theme and play mechanics offset the ease by making each case feel somewhat unique. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
WHO dunnit (1995)
First Impressions
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