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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
WHO dunnit (1995)
First Impressions
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<blockquote data-quote="Roo" data-source="post: 138798" data-attributes="member: 3068"><p>I must say I don't get all the comments about "floaty" physics, "slippery" flippers, etc. Different tables have different slopes, different inlane angles, different flipper angles both at rest and when engaged, etc. by design. This affects the ball speed in various scenarios and how hard it is to trap or control the ball. I don't think it's an inherent flaw in TPA's physics or anything -- the tables are designed differently. </p><p></p><p>I'm sure Farsight is doing their best to emulate each table's design and make it behave the same way (at least the same way as the particular demo machine they have).</p><p></p><p>To me, these differences are part of the challenge of playing different tables. I notice the same thing when I go to expos and play 50 different machines in a day. Going from a machine with flippers that are steeper when engaged to one with flatter flippers is a big adjustment in terms of judging if you'll be able to trap the ball.</p><p></p><p>Go play Cue Ball Wizard for an extreme example of different flipper design.</p><p></p><p></p><p>All that said, I must say that the DMD animations in Who Dunnit are some of the best I've ever seen and I think it's quite a fun table!</p></blockquote><p></p>
[QUOTE="Roo, post: 138798, member: 3068"] I must say I don't get all the comments about "floaty" physics, "slippery" flippers, etc. Different tables have different slopes, different inlane angles, different flipper angles both at rest and when engaged, etc. by design. This affects the ball speed in various scenarios and how hard it is to trap or control the ball. I don't think it's an inherent flaw in TPA's physics or anything -- the tables are designed differently. I'm sure Farsight is doing their best to emulate each table's design and make it behave the same way (at least the same way as the particular demo machine they have). To me, these differences are part of the challenge of playing different tables. I notice the same thing when I go to expos and play 50 different machines in a day. Going from a machine with flippers that are steeper when engaged to one with flatter flippers is a big adjustment in terms of judging if you'll be able to trap the ball. Go play Cue Ball Wizard for an extreme example of different flipper design. All that said, I must say that the DMD animations in Who Dunnit are some of the best I've ever seen and I think it's quite a fun table! [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
WHO dunnit (1995)
First Impressions
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