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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Swords of Fury (1988)
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<blockquote data-quote="EldarOfSuburbia" data-source="post: 257787" data-attributes="member: 4106"><p>I assume that's because while the game knows you rolled it, since it can't display scores > 9,999,999, it awards that score to anyone who rolls the game for high score purposes. Just a limit of the ROM and display that's impossible to get around.</p><p></p><p>As for why TPA does this in the local high scores - for ROM-emulated tables that keep high scores, TPA grabs the local high score list from the ROM, and saves that list so that the next time you load the table, it flashes the list into the ROM. It's cyclical... the table can only store up to 9,999,999, so that all that TPA saves, and so on round it goes.</p></blockquote><p></p>
[QUOTE="EldarOfSuburbia, post: 257787, member: 4106"] I assume that's because while the game knows you rolled it, since it can't display scores > 9,999,999, it awards that score to anyone who rolls the game for high score purposes. Just a limit of the ROM and display that's impossible to get around. As for why TPA does this in the local high scores - for ROM-emulated tables that keep high scores, TPA grabs the local high score list from the ROM, and saves that list so that the next time you load the table, it flashes the list into the ROM. It's cyclical... the table can only store up to 9,999,999, so that all that TPA saves, and so on round it goes. [/QUOTE]
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