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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Flipper lag theory
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<blockquote data-quote="smbhax" data-source="post: 103046" data-attributes="member: 396"><p>I have to amend statements I've made earlier about there being no flipper lag anymore at 720p--this isn't quite true, at least not on all tables. Possibly, as FarSight has said, the only lag due to whatever fancy lighting effect (why isn't there an option to turn it off??) they're using on PS3 is a single frame delay at 1080p, but at any rate something else, possibly just general processing time--as is the case on my Android cell phone, for instance--is still causing some flipper lag even at lower resolutions.</p><p></p><p>I noticed a slight flipper delay when playing Creature the other day. I switched to 480p, which reduces the tables to an awful miasma of blurry blocks on my 1080p Sony Pearl projector, but in my first game back at that setting I scored my 2nd-ever highest score on Creature. I then tried Funhouse at 480p, which I haven't played much at all lately but used to play quite a bit, and in my first game I shattered my previous high score by a significant margin.</p><p></p><p>(Although this is getting slightly off-topic, at 480p the ball also moves faster/farther, as has previously been noted in a thread about how the ball launches slightly differently at different resolutions. The whole game feels more lively and more life-like, and I suppose it's getting closer to how the physics were actually intended to work. It really does feel like a physics upgrade, it's just a shame that the trade-off is not being able to see any table detail. : P)</p><p></p><p>That being said, I could swear I've still felt a twinge of flipper lag here and there at 480p (I'm using 16:9 480p mode; I suppose there would be even less lag at 480p 4:3, but that stretches the screen aspect ratio way too much on my projector). There is as yet no way to eradicate flipper lag entirely on the PS3, which is pretty darn sad for a pinball game, especially considering that the flippers for some of these tables in their PS2 incarnations were perfectly responsive. I have hopes for the PS4 version, but I'm going to hold off on buying that new console until I hear from braver pioneers about how responsive its flippers are.</p></blockquote><p></p>
[QUOTE="smbhax, post: 103046, member: 396"] I have to amend statements I've made earlier about there being no flipper lag anymore at 720p--this isn't quite true, at least not on all tables. Possibly, as FarSight has said, the only lag due to whatever fancy lighting effect (why isn't there an option to turn it off??) they're using on PS3 is a single frame delay at 1080p, but at any rate something else, possibly just general processing time--as is the case on my Android cell phone, for instance--is still causing some flipper lag even at lower resolutions. I noticed a slight flipper delay when playing Creature the other day. I switched to 480p, which reduces the tables to an awful miasma of blurry blocks on my 1080p Sony Pearl projector, but in my first game back at that setting I scored my 2nd-ever highest score on Creature. I then tried Funhouse at 480p, which I haven't played much at all lately but used to play quite a bit, and in my first game I shattered my previous high score by a significant margin. (Although this is getting slightly off-topic, at 480p the ball also moves faster/farther, as has previously been noted in a thread about how the ball launches slightly differently at different resolutions. The whole game feels more lively and more life-like, and I suppose it's getting closer to how the physics were actually intended to work. It really does feel like a physics upgrade, it's just a shame that the trade-off is not being able to see any table detail. : P) That being said, I could swear I've still felt a twinge of flipper lag here and there at 480p (I'm using 16:9 480p mode; I suppose there would be even less lag at 480p 4:3, but that stretches the screen aspect ratio way too much on my projector). There is as yet no way to eradicate flipper lag entirely on the PS3, which is pretty darn sad for a pinball game, especially considering that the flippers for some of these tables in their PS2 incarnations were perfectly responsive. I have hopes for the PS4 version, but I'm going to hold off on buying that new console until I hear from braver pioneers about how responsive its flippers are. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Flipper lag theory
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