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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Flipper lag theory
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<blockquote data-quote="smooverr" data-source="post: 42659" data-attributes="member: 1435"><p>Well said Mark. I have all tables on both consoles and while I'd MUCH rather play on the 360, I abandoned it for the diversity on the PS3. I say abandoned because if I even touch it, just for ONE game, it completely throws me off when I go back to the PS3. Otherwise, I've just adjusted and got used to the lag to the point where I don't notice it as much anymore.</p><p></p><p> I've given up hope they'll ever patch it as it should really be the number TWO issue (behind bugs) that really should have been fixed months ago. It's frustrating as a consumer that desperately wants to throw money I don't have at Farsight. I also have 3 tables on iOS (CFTBL, BK, and TZ), and in perusing the demos of other tables to see the differences its just astounding. I'd say the Xbox/iOS have the best looking playfields (PS3's are pretty attrocious for the most part), the PS3 has the best lighting, and the 360 sounds better for some reason. The PS3 (after the last patch) has the best ball and flipper physics, but the lag free 360 makes up for a lot of that. </p><p></p><p>My fingers are crossed that since they've already completed pack 7, and are only releasing 2 tables between Dec-Jan they will take the extra time to go back and fix things. Bugs and flipper lag FIRST and foremost. Then they need to address the lighting. There is no reason a table like CV should exist with its EXCELLENT lighting effects, and then go down the line to NGG and literally LOL at how bad the flashers (if you can even call them that) look. </p><p></p><p>I'd just like to see consistency across all platforms. I understand the problems with the 360 are out of their control so I'll give them a pass on that. Even the release schedules are backwards now. Why are the mobile versions coming out weeks before the consoles? I get that is their main revenue stream, but they are letting their business model interfere with their product, and as a result are alienating alot of customers. There is no word coming from them regarding these issues. Just rumour and speculation. There is no way these tables should only look and play marginally better than PHoF. The consoles should afford more than enough power to juice up the lighting effects on these tables. </p><p></p><p>I hate to say I'm starting to lose faith in FS (really, CV is STILL messed up??) I'll keep buying their products, but it will always feel like it could have been so much better than it is.</p></blockquote><p></p>
[QUOTE="smooverr, post: 42659, member: 1435"] Well said Mark. I have all tables on both consoles and while I'd MUCH rather play on the 360, I abandoned it for the diversity on the PS3. I say abandoned because if I even touch it, just for ONE game, it completely throws me off when I go back to the PS3. Otherwise, I've just adjusted and got used to the lag to the point where I don't notice it as much anymore. I've given up hope they'll ever patch it as it should really be the number TWO issue (behind bugs) that really should have been fixed months ago. It's frustrating as a consumer that desperately wants to throw money I don't have at Farsight. I also have 3 tables on iOS (CFTBL, BK, and TZ), and in perusing the demos of other tables to see the differences its just astounding. I'd say the Xbox/iOS have the best looking playfields (PS3's are pretty attrocious for the most part), the PS3 has the best lighting, and the 360 sounds better for some reason. The PS3 (after the last patch) has the best ball and flipper physics, but the lag free 360 makes up for a lot of that. My fingers are crossed that since they've already completed pack 7, and are only releasing 2 tables between Dec-Jan they will take the extra time to go back and fix things. Bugs and flipper lag FIRST and foremost. Then they need to address the lighting. There is no reason a table like CV should exist with its EXCELLENT lighting effects, and then go down the line to NGG and literally LOL at how bad the flashers (if you can even call them that) look. I'd just like to see consistency across all platforms. I understand the problems with the 360 are out of their control so I'll give them a pass on that. Even the release schedules are backwards now. Why are the mobile versions coming out weeks before the consoles? I get that is their main revenue stream, but they are letting their business model interfere with their product, and as a result are alienating alot of customers. There is no word coming from them regarding these issues. Just rumour and speculation. There is no way these tables should only look and play marginally better than PHoF. The consoles should afford more than enough power to juice up the lighting effects on these tables. I hate to say I'm starting to lose faith in FS (really, CV is STILL messed up??) I'll keep buying their products, but it will always feel like it could have been so much better than it is. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Flipper lag theory
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