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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Flipper lag theory
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<blockquote data-quote="shutyertrap" data-source="post: 42850" data-attributes="member: 134"><p>We have Blu-Ray, we win!</p><p></p><p>Yeah, you can't compare console exclusives to show how awesome your system is graphically. Naughty Dog and Polyphony Digital know how to squeeze every last ounce of juice from a PS3, something most 3rd party developers don't even try for. But there have been a few instances of a game being developed for both consoles with the PS3 being the lead, and it comes out looking better for it. It just seems that when a game has Xbox as the lead, the port to PS3 suffers. Switch the situation and the Xbox port is pushing the system to its brink. *Analogy time* You can take a high quality audio signal and dumb it down while still retaining good quality, but you can't take good quality and pump it up to high quality.</p><p></p><p>So without me sounding too much like a PS3 fanboy (and admittedly I am, but its over the games, not the quality), I think it is possible for both systems to have outstanding visuals. Like someone said, 90% of it is identical. The trick is having someone foster it that final 10% to really make it shine. And from what I've seen, most developers don't want to put in the extra time or energy to properly use a PS3's strengths due to it being 'difficult' compared to bringing an Xbox title to the finish for that final 10%.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 42850, member: 134"] We have Blu-Ray, we win! Yeah, you can't compare console exclusives to show how awesome your system is graphically. Naughty Dog and Polyphony Digital know how to squeeze every last ounce of juice from a PS3, something most 3rd party developers don't even try for. But there have been a few instances of a game being developed for both consoles with the PS3 being the lead, and it comes out looking better for it. It just seems that when a game has Xbox as the lead, the port to PS3 suffers. Switch the situation and the Xbox port is pushing the system to its brink. *Analogy time* You can take a high quality audio signal and dumb it down while still retaining good quality, but you can't take good quality and pump it up to high quality. So without me sounding too much like a PS3 fanboy (and admittedly I am, but its over the games, not the quality), I think it is possible for both systems to have outstanding visuals. Like someone said, 90% of it is identical. The trick is having someone foster it that final 10% to really make it shine. And from what I've seen, most developers don't want to put in the extra time or energy to properly use a PS3's strengths due to it being 'difficult' compared to bringing an Xbox title to the finish for that final 10%. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Flipper lag theory
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