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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Flipper lag theory
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<blockquote data-quote="mikepaul" data-source="post: 85247" data-attributes="member: 3076"><p>I bought TPA so I could play ST:TNG again after YEARS of thinking I'd never get another chance. I had to buy it on the PS3, and have run into this lag issue. </p><p></p><p>Or, if not 'lag', a phenomenon where I squeeze the trigger when the ball is on the flipper and by the time the flipper flips, the ball has rolled off. I've already run into someone who doesn't have this problem and thinks it's all in my head. And I shouldn't pick on TPA for being the only PS3 game I have where I see this kind of problem.</p><p></p><p>Perhaps it <strong>is</strong> all a ball speed issue, and instead of trying to shoot the ball off the flipper I should just try to keep it in play by ramping the ball back onto a bumper and hoping for a catch once it slows down. There is no real lag when I've caught the ball and I'm trying to hit something with it. It's almost like the animation of the ball rolling quickly is making the PS3 slow in dealing with a trigger pull.</p><p></p><p>Does using the Pro table configuration stuff help anyone, like by adjusting the table angle so the ball rolls slower? Assuming of course that such an adjustment is allowed. And that it doesn't cancel out any Trophies one could get. One of the last real ST:TNG tables I played had the ball slowed down a LOT this way and it was really lame, so all I'd aim for is enough for the ball to not go so fast that I can't flip it accurately while it's moving rapidly.</p><p></p><p>I'm using 720p, and I'm using my HDTV's game mode, and frankly I'm already getting tired of the balls that roll off the flipper before the flipper has a chance to move. All the free fixes seem to have been exhausted so I'm left with configuration changes I have to pay extra to access. I'd like this to work out, since getting ST:TNG on the 360 as I'd have preferred in the first place is still a big maybe.</p><p></p><p>Thanks...</p></blockquote><p></p>
[QUOTE="mikepaul, post: 85247, member: 3076"] I bought TPA so I could play ST:TNG again after YEARS of thinking I'd never get another chance. I had to buy it on the PS3, and have run into this lag issue. Or, if not 'lag', a phenomenon where I squeeze the trigger when the ball is on the flipper and by the time the flipper flips, the ball has rolled off. I've already run into someone who doesn't have this problem and thinks it's all in my head. And I shouldn't pick on TPA for being the only PS3 game I have where I see this kind of problem. Perhaps it [B]is[/B] all a ball speed issue, and instead of trying to shoot the ball off the flipper I should just try to keep it in play by ramping the ball back onto a bumper and hoping for a catch once it slows down. There is no real lag when I've caught the ball and I'm trying to hit something with it. It's almost like the animation of the ball rolling quickly is making the PS3 slow in dealing with a trigger pull. Does using the Pro table configuration stuff help anyone, like by adjusting the table angle so the ball rolls slower? Assuming of course that such an adjustment is allowed. And that it doesn't cancel out any Trophies one could get. One of the last real ST:TNG tables I played had the ball slowed down a LOT this way and it was really lame, so all I'd aim for is enough for the ball to not go so fast that I can't flip it accurately while it's moving rapidly. I'm using 720p, and I'm using my HDTV's game mode, and frankly I'm already getting tired of the balls that roll off the flipper before the flipper has a chance to move. All the free fixes seem to have been exhausted so I'm left with configuration changes I have to pay extra to access. I'd like this to work out, since getting ST:TNG on the 360 as I'd have preferred in the first place is still a big maybe. Thanks... [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
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Flipper lag theory
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