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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Xenon (1980)
Flipper physics 3.0
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<blockquote data-quote="karl" data-source="post: 208938" data-attributes="member: 465"><p>Being able to do tricks is awesome. So far (after only a handful of tries) I have done a few live catches. Live catches = good work, Farsight</p><p></p><p>I am not bad at drop catches on real machines but I have not been very successful on those yet. Might just need to get used to how they work on the app. Drop catches = need more time to judge but cool to have the ability</p><p></p><p>Same with tap-passing. Need more time to check it out. Not easy on touch-based systems, but a gamepad should be easier. Looking forward to testing i out further.</p><p></p><p>The one thing that is most important to me, and I can not compliment this enough, is the much improved ball trajectory from aiming with the flippers. This is really noticeable from the end of the flipper shots. Nailing shots like orbits feels 1000 times more natural now. It is hard playing other tables after a session on Xenon. Gone are the Future pinball like inaccuracy. </p><p>The small disadvantage with the new physics is that alley passes have become much harder, but that is a small price to pay.</p><p></p><p>Farsight: Please. please, please implement the new physics to the other tables. This is like Christmas 10 times over. The new physics is b...dy marvelous. Only thing missing now is maybe a ball that feels a little heavier.</p><p></p><p>I can understand that updating physics for all the other tabels will take some time, since every table must be fine-tuned again (to not make them to easy) but it will be so worth it. Get to work <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Grrrrreat work, Mike and team!!!</p></blockquote><p></p>
[QUOTE="karl, post: 208938, member: 465"] Being able to do tricks is awesome. So far (after only a handful of tries) I have done a few live catches. Live catches = good work, Farsight I am not bad at drop catches on real machines but I have not been very successful on those yet. Might just need to get used to how they work on the app. Drop catches = need more time to judge but cool to have the ability Same with tap-passing. Need more time to check it out. Not easy on touch-based systems, but a gamepad should be easier. Looking forward to testing i out further. The one thing that is most important to me, and I can not compliment this enough, is the much improved ball trajectory from aiming with the flippers. This is really noticeable from the end of the flipper shots. Nailing shots like orbits feels 1000 times more natural now. It is hard playing other tables after a session on Xenon. Gone are the Future pinball like inaccuracy. The small disadvantage with the new physics is that alley passes have become much harder, but that is a small price to pay. Farsight: Please. please, please implement the new physics to the other tables. This is like Christmas 10 times over. The new physics is b...dy marvelous. Only thing missing now is maybe a ball that feels a little heavier. I can understand that updating physics for all the other tabels will take some time, since every table must be fine-tuned again (to not make them to easy) but it will be so worth it. Get to work :) Grrrrreat work, Mike and team!!! [/QUOTE]
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Home
Forums
Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Xenon (1980)
Flipper physics 3.0
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