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Other Zen Pinball Games & General Discussion
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<blockquote data-quote="shutyertrap" data-source="post: 289624" data-attributes="member: 134"><p>I really hate the way TVs come out of the box, because they are set to a default meant to look good in a show room next to other TVs, not how they should look in your home. Turn off all the post processing junk on your TV. That means stuff like TruMotion or 120Hz mode, turn off auto anything.</p><p></p><p>I agree with the above posts, check different HDMI ports. If you are running your Xbox through a receiver first, that too could cause lag.</p><p></p><p>As for why people peed their pants over the Williams tables in Zen...</p><p></p><p>1. The look. The colors are vivid and not washed out, everything is proportioned correctly.</p><p></p><p>2. The lighting. Rather than light only being on a single flat plane, it is omni directional. This is super apparent on a table like Champion Pub where the boxer is properly lit from the insert light below, light going all the way to his face.</p><p></p><p>3. The sound. The mechanical table sounds are loud and in stereo. The game sounds from the ROM are crisp and dynamic. Safe Cracker is the one this stands out the most on.</p><p></p><p>4. The physics. This is the biggie, and completely obvious if you play 'Classic Single Player'. Your choice as to whether you play Arcade or Tournament, as either uses the new Williams physics. The ball has true spin (there is no ball spin in TPA), the rubber has the right bounce and does not send the ball down the same predictable path every time. Flipper tricks can be pulled off, especially with the new flipper physics found in Road Show, White Water, and Hurricane (they'll make their way to the other tables eventually). The ball has weight and doesn't just skate across the surface of the table, there are no vacuum ramps to be found, no railroad patterns of movement. You'll also find the flippers are set to a more shallow angle, where regular Single Player has the same angles found in TPA.</p><p></p><p>5. The enhancements. First off, you can turn these on and off with the touch of your controller button. On Xbox it's the X button. For tables like Safe Cracker, the enhanced visuals are the only way I play now, while on Hurricane I turned them off for good. They in no way change how the game plays and are purely there bring them inline with what regular Zen tables look like. </p><p></p><p>6. The tournaments. In FX3 you can set up your own custom tournaments with your own play conditions. This means you can set up a game of Medieval Madness to be 1 ball, 1 attempt, with user choice of score boosts, or do a regular 3 ball game with tournament ROM settings, or a myriad of other choices. Pinball is so much more fun when you are playing against others, and not just via leaderboards of anonymity.</p><p></p><p>If after all this you still don't get the big deal and find yourself perfectly content with TPA, well ignorance is bliss! You can happily wait until a table that wasn't in TPA before pops up.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 289624, member: 134"] I really hate the way TVs come out of the box, because they are set to a default meant to look good in a show room next to other TVs, not how they should look in your home. Turn off all the post processing junk on your TV. That means stuff like TruMotion or 120Hz mode, turn off auto anything. I agree with the above posts, check different HDMI ports. If you are running your Xbox through a receiver first, that too could cause lag. As for why people peed their pants over the Williams tables in Zen... 1. The look. The colors are vivid and not washed out, everything is proportioned correctly. 2. The lighting. Rather than light only being on a single flat plane, it is omni directional. This is super apparent on a table like Champion Pub where the boxer is properly lit from the insert light below, light going all the way to his face. 3. The sound. The mechanical table sounds are loud and in stereo. The game sounds from the ROM are crisp and dynamic. Safe Cracker is the one this stands out the most on. 4. The physics. This is the biggie, and completely obvious if you play 'Classic Single Player'. Your choice as to whether you play Arcade or Tournament, as either uses the new Williams physics. The ball has true spin (there is no ball spin in TPA), the rubber has the right bounce and does not send the ball down the same predictable path every time. Flipper tricks can be pulled off, especially with the new flipper physics found in Road Show, White Water, and Hurricane (they'll make their way to the other tables eventually). The ball has weight and doesn't just skate across the surface of the table, there are no vacuum ramps to be found, no railroad patterns of movement. You'll also find the flippers are set to a more shallow angle, where regular Single Player has the same angles found in TPA. 5. The enhancements. First off, you can turn these on and off with the touch of your controller button. On Xbox it's the X button. For tables like Safe Cracker, the enhanced visuals are the only way I play now, while on Hurricane I turned them off for good. They in no way change how the game plays and are purely there bring them inline with what regular Zen tables look like. 6. The tournaments. In FX3 you can set up your own custom tournaments with your own play conditions. This means you can set up a game of Medieval Madness to be 1 ball, 1 attempt, with user choice of score boosts, or do a regular 3 ball game with tournament ROM settings, or a myriad of other choices. Pinball is so much more fun when you are playing against others, and not just via leaderboards of anonymity. If after all this you still don't get the big deal and find yourself perfectly content with TPA, well ignorance is bliss! You can happily wait until a table that wasn't in TPA before pops up. [/QUOTE]
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