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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Funhouse. 464m. Ball one. No balls inplay or by plunger. Call attendant not working.
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<blockquote data-quote="Zaphod77" data-source="post: 93367" data-attributes="member: 2101"><p>I have NEVER had this happen.</p><p></p><p>But here's how i'd implement a more forceful call attendent.</p><p></p><p>1) ten second delay </p><p>2) assuming fun with bonus isn't happening, freeze physics, and snapshot the state of all switches. </p><p>3) clear ALL switches that are not places where the ball can be trapped.</p><p>4) count balls on such switches.</p><p>5) Destroy all balls, and place one on every trap switch that was occupied. Leave those switches DOWN whiel doing this</p><p>6) We should find that we are short one ball. place it on the plunger. Game unconfused. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Zaphod77, post: 93367, member: 2101"] I have NEVER had this happen. But here's how i'd implement a more forceful call attendent. 1) ten second delay 2) assuming fun with bonus isn't happening, freeze physics, and snapshot the state of all switches. 3) clear ALL switches that are not places where the ball can be trapped. 4) count balls on such switches. 5) Destroy all balls, and place one on every trap switch that was occupied. Leave those switches DOWN whiel doing this 6) We should find that we are short one ball. place it on the plunger. Game unconfused. :) [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Funhouse. 464m. Ball one. No balls inplay or by plunger. Call attendant not working.
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