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Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
Funhouse preview uploaded by Farsight.
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<blockquote data-quote="Mike" data-source="post: 5572" data-attributes="member: 36"><p>Oh I'm not even disagreeing. In fact i agree with every statement above. It throws me off when it changes views a bit too. Obviously it bothers almost everyone. I just meant from the standpoint of the guys making the game, that there must have been a reason for doing it this way. Maybe when you're at a low angle and balls are rolling in front of other balls it's too hard to read what's happening. I can see with the non-moving cameras to leave the view alone. If you're playing with a camera view that moves though, wouldn't it have to pull out to a view that shows the entire playfield?</p></blockquote><p></p>
[QUOTE="Mike, post: 5572, member: 36"] Oh I'm not even disagreeing. In fact i agree with every statement above. It throws me off when it changes views a bit too. Obviously it bothers almost everyone. I just meant from the standpoint of the guys making the game, that there must have been a reason for doing it this way. Maybe when you're at a low angle and balls are rolling in front of other balls it's too hard to read what's happening. I can see with the non-moving cameras to leave the view alone. If you're playing with a camera view that moves though, wouldn't it have to pull out to a view that shows the entire playfield? [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
Funhouse preview uploaded by Farsight.
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