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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Funhouse Tactics and Strategies
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<blockquote data-quote="pezpunk" data-source="post: 58511" data-attributes="member: 951"><p>to each their own, but if you can hit the hideout every time (on my iPad2 i am over 99% on hitting the hideout on plunge) then it is good for a million points every time you plunge the ball .. and you plunge the ball a LOT in this game! then, when the ball gets kicked out of the hideout, I knock rudy, which sends the ball arguably slightly out of control, but catchable/recoverable 98% of the time. from there i start working on the mirror or, if that's done, ramp-dog-mirror loops. my typical game ends up with around 200 rudy hits (which is over 10 million in bonus per ball, not counting frenzies) and who knows how many million-point shots into the hideout.</p></blockquote><p></p>
[QUOTE="pezpunk, post: 58511, member: 951"] to each their own, but if you can hit the hideout every time (on my iPad2 i am over 99% on hitting the hideout on plunge) then it is good for a million points every time you plunge the ball .. and you plunge the ball a LOT in this game! then, when the ball gets kicked out of the hideout, I knock rudy, which sends the ball arguably slightly out of control, but catchable/recoverable 98% of the time. from there i start working on the mirror or, if that's done, ramp-dog-mirror loops. my typical game ends up with around 200 rudy hits (which is over 10 million in bonus per ball, not counting frenzies) and who knows how many million-point shots into the hideout. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Funhouse Tactics and Strategies
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