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Visual Pinball / Future Pinball / BAM
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<blockquote data-quote="superballs" data-source="post: 50499" data-attributes="member: 341"><p>FP to me is such a disappointment.</p><p></p><p>Admittedly with the physics tweaks that come with that table it looks like it could be pretty enjoyable but while it's such a beautiful engine, with lighting to drool over, i find the ball to be way too floaty. Typically you can see it kicked out to the plunger and have to wait for it to fall in what seems like moon gravity to the plunger.</p><p></p><p>Albeit, this version of Centaur does not seem to have that issue thankfully, it looks to be a very well done table.</p><p>I dont mean in any way to belittle the hard work and amazing results I've seen table authors pull off with it though.</p><p></p><p>In all fairness though here's about the best side-by-side comparison I know between FP and a real table. In good hands it's not terrible. [MEDIA=youtube]P_nPdfhR33c[/MEDIA].</p><p></p><p>The author (Rawd) mentions that his VP version plays more like the real table, though it could also be due to experience.</p></blockquote><p></p>
[QUOTE="superballs, post: 50499, member: 341"] FP to me is such a disappointment. Admittedly with the physics tweaks that come with that table it looks like it could be pretty enjoyable but while it's such a beautiful engine, with lighting to drool over, i find the ball to be way too floaty. Typically you can see it kicked out to the plunger and have to wait for it to fall in what seems like moon gravity to the plunger. Albeit, this version of Centaur does not seem to have that issue thankfully, it looks to be a very well done table. I dont mean in any way to belittle the hard work and amazing results I've seen table authors pull off with it though. In all fairness though here's about the best side-by-side comparison I know between FP and a real table. In good hands it's not terrible. [MEDIA=youtube]P_nPdfhR33c[/MEDIA]. The author (Rawd) mentions that his VP version plays more like the real table, though it could also be due to experience. [/QUOTE]
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