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Zen Studios
Table Talk: Williams Pinball
FX3 Williams Thoughts
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<blockquote data-quote="Zaphod77" data-source="post: 279101" data-attributes="member: 2101"><p>Note that sorcerer's lair has had a bit of rebalance in fx3</p><p></p><p>Rebalance 1) obsidian stones are now cleared upon second completion of wizard mode, not just if you got all of them before finishing.</p><p>Rebalance 2) bones mode is no longer so impossible to complete. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Rebalance 3) Bumper to left outlane drains are now saved, at least in single ball play. This one allows</p><p>Rebalance 4) no more free ballsaves for locking a ball. this was originally put in because of those bumper to left outlane drains.</p><p></p><p>They are investigating putting the new engine in old tables as a hard mode option. This ahs to be done on a case by case basis, as old tales are designed around old physics.</p></blockquote><p></p>
[QUOTE="Zaphod77, post: 279101, member: 2101"] Note that sorcerer's lair has had a bit of rebalance in fx3 Rebalance 1) obsidian stones are now cleared upon second completion of wizard mode, not just if you got all of them before finishing. Rebalance 2) bones mode is no longer so impossible to complete. :) Rebalance 3) Bumper to left outlane drains are now saved, at least in single ball play. This one allows Rebalance 4) no more free ballsaves for locking a ball. this was originally put in because of those bumper to left outlane drains. They are investigating putting the new engine in old tables as a hard mode option. This ahs to be done on a case by case basis, as old tales are designed around old physics. [/QUOTE]
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Table Talk: Williams Pinball
FX3 Williams Thoughts
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